Thanks Moroneer! Hmm, it wouldn't be too much work for me to create some new map layouts, although they would have to be in the lab until I have time to create more environment assets :O.
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Thanks! Really glad to hear you enjoy the game :). I had a lot of ideas for more maps with vastly different environments and experiences, but because I'm solo developing and currently enrolled in my co-op term, I only have a few hours per day to work on the game :(.
However, I am currently working on multiplayer that will have a lot more side objectives in a larger map and can be played by 2-16 players per room. You can choose to join random rooms or create password protected rooms if you'd like to try beat it with your buddies. It's hard to predict when it'll be done, but I've made a lot of progress on it and am trying to release it as soon as I can (before people lose interest lol).
Thanks a lot for the feedback too! I try to release updates while I work on multiplayer, so I'll at least have the soldiers balanced by the next update :).
Thanks for playing StepVibes! The music was actually made by a friend of mine with his soundcloud in the description if you wanna hear more LOL. Sorry you didn't like the gameplay as much, but the video was still very entertaining!
Thanks a lot NathanBlake! I noticed you had unlocked the Fallen track, congrats on the win ;). Having other soldiers, monsters, and issues would certainly be a cool idea, I'll definitely see what I can whip up. Thanks for playing!
Awesome video EyeDisconnected, really glad you liked it! You did actually play it as it was intended :). Even though there's an objective, the game is designed to be played in whatever way the player finds most fun- kinda like obeying traffic laws in GTA.
That was awesome LOL. Glad you were able to win and unlock a track! I got worried when you were down to the last 30 seconds or so. The soldiers being bad shots is definitely a comment I get a lot, so I'll try make them a bit smarter in the next update ;). Thanks for playing ProofreadFire!
Really liked the Let's Play! It's always fun to hear when people enjoy the game. It's true, the game is very hard- probably too hard at the moment. I really appreciate your feedback, critiques and suggestions. The game, while considered to be complete, is also in a very basic form and has a lot of room for improvement. As such, your feedback will be used to guide the development of future updates :).