The upgrades are a fun touch, great job on the asset design in such a short time !
CaféHaine
Creator of
Recent community posts
Really nice game !
I’ve played it multiple times to try to finish my map, and I found out that the order in which you find the buildings is hardcoded, which I think is really smart :)
Great job !
⚠️ Spoiler: Map of building locations ⚠️
The checkered flag is the starting position
The red flags are the locations of the buildings
Hi :)
To reproduce the trees that cannot be placed :
- Loose a game at the first round (placing at tree right before the timeout might help?)
- When clicking try again, it becomes impossible to place trees
For the upgrades, we just try to buy any, and the leaves are decreased, but the level of the upgrade stays at zero (and the ’acorn value’ doesn’t seem to have an impact)
Hi, thanks for testing our game :)
Unfortunately, we don't really see how to fix this "trial and error", given that adding a sound changes all of the level. Making the levels shorter would help, but it would also make the levels much easier.
For the precise timing issue, this is related to our physics engine, which will need a full rewrite for a next release.











