What a creative story, the opening scene felt magical in such an autumn way. The music was outstanding too, and integrated seamlessly with the game. I realized the music progressed as my game progressed, which was a nice treat as well. Thanks to you and your team for creating this magical experience.
C-Tor
Creator of
Recent community posts
I'm so glad you thought it was a cute fun game! Yeah I didn't put much finesse into the squirrels AI. The squirrels will just set out to pick up an acorn and they'll keep going to that spot even if the acorn has disappeared or rolled a little bit away. I did actually implement a prevention from 2 squirrels choosing the same acorn (similar to how you described), so as far as I know that shouldn't happen. Though it might seem like it happens since they might chase an acorn that was picked up by the player or decayed. YES! That was the plan for the player's vision mechanic! Thank you so much for the input, especially the technical part. Appreciate it!
Thank you so much for playing my game and letting me know about this bug. It is a known bug, but I underestimated how often it would occur. The AI is quite simple right now, they are just told to go to a very certain spot to drop off acorns and I didn't give them much tolerance. So they are constantly trying to reach that exact location but they block each other if there's too many 💀. Thank you for enjoying the game
I really loved this game, and it's style! Even just not playing the game, the atmosphere was manufactured so well that I was happy just looking at the feline creatures and taking in the autumn audio and visual stimuli. Eventually, I figured out a little about how to play the game, I think at least a small guide even in the description would help a bit. But it looks like it could be really satisfying once one gets the hang of it. Good game!
The game was very fun, and had a pleasing atmosphere and art style!
some feedback:
- I first started the game driving all around the map for a while, I had assumed the circle I had blazed through (tutorial area) was a checkpoint so I didn't interact with it, but I figured it out eventually.
- The flat shading is cute and fitting, but it makes the distinguishing of where the tops of the buildings are hard to make out; I'm not sure how high I have to jump. Maybe make a darker border around the top part of the buildings to distinguish it more?
- Sprinting seemed the same speed as normal movement, I'm not sure if that's true but maybe an FOV change while sprinting can be good.
- Maybe level 1 was a bit too hard, for me personally I wasn't able to complete it or any level past it 💀
Nice game, I look forward to the final product if you do plan on working on it more.
This game is awesome. If you gonna play this game, make sure you download it to play it as audio didn't work in browser for me. I think this might be because they used Audio mixer for the audio which I don't think is supported by browsers. Having the audio really brought the experience together, having sounds when objects clink around and such.
This game is good casual fun.
At first I found it very difficult, but then I found out that the devils attacked me, not the snowman, so I figured I should prioritize the other enemies.
It was a bit hard to tell I had a snowball ready to throw. The snowball is kinda hard to see as it matches the colors of the kids clothes. Perhaps a color change or a sound come up when ready to throw would make it easier to know.
I liked the shooting and aiming mechanic, and how the enemy's speed slows down as they get close to the snowman. Makes it more intense.
After getting used to the controls, i got really invested in this game. As the game went on, I found myself trying out different strategies. At first I thought the rabbits were kinda useless, then I tried using them to block off a whole section so I can put my main focus on one half of the map. Then towards the end, I tried putting the blocks behind my bear as a safety. Not sure which strategy worked best, but it was fun to experiment with. I was doing well until level 21, then got decimated, because I forgot to block off an area before the penguins came. I like how the lines are drawn into the ice, and I really like how there's a distinct sound when you come to a hard stop in the ice.
I was a bit confused at penguin hitboxes, then I think i realized that they took damage based on velocity of the acorn. It was satisfying killing tons of penguins in a spray of acorns.
What I also really liked was the little mechanics I wouldn't expect, like ricochet kills that give off a special effect. Also when I first ran over the rabbit surprised me. I kept running over the rabbits.


