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burst_error

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A member registered Jun 06, 2020 · View creator page →

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hey thanks a bunch!

thanks!!!

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

Great work!  Featured in my NES Homebrew Horror video.

a beautiful hot mess.  11/10 would eat the mushroom again

got it, thanks!  great job on this one

cool Castlevania/Ninja Gaiden vibes, nailed the game boy aesthetic quite well!  

nice, thanks!  will check this out later :)

Is there a download link for this one?  I couldnt see it on my end

I don't have a player two to really try it out with :(

This was cool! you planning to do something for the Lowres Jam?

Nice animations and I liked the beepy phone sounds.  You did well overall with those self imposed limitations.

fun stuff!  I beat it without realizing I could shoot anything XD

Windows download seems to be missing the exe file

yeah the windows download just seems to be PNG files and a PDF on my end

big Joust fan, so I loved this idea a lot.  hope you keep working on this one.

fun!  hard mode seems insane lol

Minor update (v0.1) - fixed music not looping correctly.

awesome game!  Sadly I am not yet a bad enough dude to rescue all the Smiley Boys™

aha, understood!  I agree on the cursor speed and plan to speed it up if whenever make an update to the rom.

Thanks for the feedback!  I considered implementing save functionality but ultimately decided that worrying about saving before every decision would become a bothersome part of the gameplay loop, not to mention it would complicate physical cartridge production by requiring a save battery.  If save scumming is your jam (which is totally fine!) then I recommend using the rom on an emulator with save states.

rad stuff, well done!

Thanks everyone for the outpouring of support so far since the game released.  I made a rather cathartic "HD" remix of one of the cutscene music loops, enjoy!  

There are indeed multiple endings.  Thanks for playing!

thanks for checking it out! :D

Hey Mike thanks for taking interest - unfortunately my software license only supports Windows

unfortunately my software license doesn't include Linux exports, maybe someday!  thank you for checking it out :D