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Burloe

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A member registered Aug 07, 2024 · View creator page →

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I've ran into a crash that happens every time that I try to add a Canvas Group node to my project. Tried adding the Canvas Group node to an empty project and it crashes as well.



-------------------------- Pixel Composer 1.19.0.11 Crashed --------------------------

ERROR in action number 1

of Draw Event for object o_dialog_add_node:

I32 argument is undefined

gml_Script_Node_Canvas_Group

-------------------------- STACK TRACE --------------------------

gml_Script_Node_Canvas_Group (line 243)

gml_Script_build@anon@3734@NodeObject@node_registry (line 167)

gml_Script_buildNode@gml_Object_o_dialog_add_node_Create_0 (line 243)

gml_Script_anon@34530@gml_Object_o_dialog_add_node_Create_0 (line 1147)

gml_Script_draw@anon@1463@scrollPane@scrollPane (line 79)

gml_Object_o_dialog_add_node_Draw_64 (line 49)

-------------------------- Device Info --------------------------

Version: 1.19.0.11 (119000)

Operating system: Windows (655360)

---------------------------- :( ----------------------------

Apologies, but no. They are built using either the ASCII or Google Fonts character sets. Fonts with > 12 size use the G-F set to provide limited language support but those below doesn't have enough space to make the specialized characters.

This is the Google Fonts character set:

I released my free Bagura Font Pack for pixel art/low-res games and other media. Currently includes 3 fonts with possibly more added in the future.