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buildz

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A member registered May 02, 2023

Recent community posts

(2 edits)

Just beaten this. Overall an enjoyable little experience, with a fun build-up of mechanics across the 20 levels. It'd be neat if there were a level or two where you utilise both the bouncy walls and moving rectangles, which did feel like a missed opportunity. Otherwise, if you added some music, you'd have a solid Catalog release!

Some issues:

  • Levels with lots of projectiles (e.g., the final level) eventually start to lag after enough deaths. In some cases, this led to my console crashing. I think you have a memory leak or something here. Note: I have a Rev B console.
  • I managed to get a negative death count for one of the levels. Not sure how!
  • My final stats for a "run" of the game weren't correct at the end. While my time was correct, the number of deaths were not.

Another great game, with a thoughtful and well-presented story as usual! Really enjoyed piecing together the names of the individuals in the audio logs, and the exploration was really tense once the planet become shrouded in darkness (the solid audio design really helps). There is a bit of a learning curve at first, but I think the "recommended" (i.e., not quite random) mode gives enough leeway in the time given to you that this isn't too much of a problem.


Question: am I correct in that our protagonist is married to (use ROT13) Lnat? I did manage to get the secret ending, and I assume the person seen at the end is them? Or am I completely wrong?