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btCharlie

1
Posts
A member registered Sep 08, 2016

Recent community posts

I'd suggest making clones harder while giving the player some level of power over their abilities. The cloning chamber might be just a step in making a working member of the colony - you might need to "design" the brain in terms of abilities and memories, gamble on some "boost-to-ability X defects" risk scale, and similar.

Interaction with the surface would be cool too. Alien species with different traits would be utlra cool.