Some thoughts:
UI Scaling, which defaults to 1.25, will hide elements at 1080p with a full-size window until the setting is brought to the bottom, .80.
The meta progression and cards are painfully granular. As a player, collecting a "+1%" means nothing and doesn't have an impact you can feel or experience. It's a slog; the first run and the 25th run play out the same.
I'd suggest assigning a voice (dialogue) to each character's art set that stays consistent across runs. As it is, the dialogue doesn't sit right and I found myself quickly ignoring it.