Really cool! The controls feel really nice and the visuals are amazing.
But i do have 1 nitpick. Killing enemies is really annoying (specially in the stomping enemies challenge). The controls are too floaty and unpresice to land on the enemies without getting hit. Maybe increase the hitbox size?
Edit: Also the walljump is kinda weird to use. Sometimes it just doesn't jump.
Bruex
Recent community posts
after unlocking the deserter i can safely say that is the worst unlock (i haven't unlocked double baby, maybe is more tedious). its too rng dependant, yes eventually you will get lil loki and spike baby, but that is only if you always choose the hidden option when you dont get them wich means that you will probably won't have a good deck by when you get it. i had to do a whole loop just to get lil loki, and before that i had to be like 20 minutes just reseting until i got spike baby as my first baby.
i hope the deserter is good enough, because it was REALLY tedious to unlock him.
hey so, the only red challenge its kind off unfair.
its extremely luck dependent and it isn't clear what thing is red and whats not (more to a colorblind like me).
i think the challenge should be "beating a level only placing red babies" and not "beating a level having a deck with only red babies".
i know that would make it easier, but restarting the first level over and over to get lil loki or spike baby just to then not get the other one later isn't fun.
the red flies that hover over your plants should be slower. i had a run ended because a fly hovered through all my defences without me noticing.
i know there is a zombie in pvz2 that acts this way but when that one hovers over the plants it slows down.
also i think a way to see what enemies and bosses you have seen (like the almanac from pvz) would be cool.
also also, i used the pokeball thing in that mage that freezes your babys and then realesed it and it carried that level, the next and it defeated the boss. maybe it could be nerfed, like maybe reducing the knockback. because the reason why it was so good was because it never got to move offscreen.
edit: i forgot to mention, this game is amazing