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BROKEN MAGNET

19
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A member registered 75 days ago · View creator page →

Creator of

Recent community posts

Ha ha! Crazy idea, man. How did you get that?

It's a good game, but the new levels appear in the top corner over the first level.

I love this game! The art style really stood out to me, and I think it has a chance to win. The sheep animations are super cute. Great job!

Interesting concept! If it were just a little faster, I think it would be more enjoyable.

Interesting concept! If it were just a little faster, I think it would be more enjoyable.

I like the game but need time to master the controls. Very unique entry!

Really soothing art style!

The audio and screen shake were really good. The werewolf boss getting stuck on walls sometimes, but overall it's pretty ambitious for a 48-hour jam. 

I absolutely loved this game! The atmosphere, chromatic aberration, and the design of the bushes create such a unique aesthetic. It’s a standout entry for me. I was actually trying to rate it earlier today, but I ran into some itch.io server issues; I’ve been waiting to come back and make sure I left this rating because the experience was well worth it.

Thanks! 😄 Haha, game jams do that sometimes! I'll definitely have to check yours out too.

Thanks for the feedback! I went with smooth rotation to really lean into that floating, swimming feel for the frog. Movement uses WASD with combined key presses for diagonals to keep things responsive. You're probably right about the controller though—analog sticks would definitely allow for more fluid, omnidirectional movement, so that's a great suggestion! 😄

235?! The crown is yours, Frog King! 🐸👑

Thanks for playing and I am really glad you enjoyed the game. Thanks for checking it out!

Thanks for playing and for the kind words! 😊 I'm glad you enjoyed it. I appreciate you mentioning the collision bugs near the corners — I believe those have been fixed in the updated version. Thanks again for playing and for the feedback!

(1 edit)

Thanks for playing and for the feedback!

That much clipping under the terrain wasn't intended. I allowed a little overlap for perspective, but I agree some areas went too far. 

I hope I've fixed the issue in an updated build, and I also added a Heron attack to make survival more interesting.

Thanks again for checking out the game!

Hey! I might be interested.

I mainly work on concept development, visual direction, storyboarding, 2D art, and some Blender/3D work. Interested in joining a small polished-scope project for the jam.

Would be cool to discuss ideas after the theme reveal.

Discord: shubhanandan ID: 1289004464849813506

Looking for teammates for the GDevelop BIG Game Jam!

I mainly work on:

  • Concept development
  • Visual direction
  • Storyboarding
  • 2D art
  • Some Blender / 3D work

Currently looking for:

  • Developer / gameplay programmer
  • Possibly a 3D animator or rigger

Open to brainstorming after the theme reveal. Interested in making a small polished-scope project with strong atmosphere/game feel rather than a huge ambitious game.

Discord: shubhanandan ID: 1289004464849813506

Hey! I might be interested.

I mainly work on concept development, visual direction, storyboarding, 2D art, and some Blender/3D work. Interested in joining a small polished-scope project for the jam.

Would be cool to discuss ideas after the theme reveal.

Discord: shubhanandan ID: 1289004464849813506

Hey, I may like to work with you. I’m thinking of making something interesting this jam depending on the theme reveal. Would be cool to connect and discuss ideas later.

Discord: shubhanandan