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Games by 🅱️riefer666

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A member registered Dec 08, 2020 · View creator page →

Creator of

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Done!

(1 edit)

Great game, as good as rtype was in its time.

Maybe you could release a SHUMP maker from it?

Thanks

Gracias!

Pásamelo por correo a briefe666 en gmail. Gracias!

No es por no querer pero en el modo contra la CPU ya va a tope de velocidad y es muy complicado por no decir imposible meter los power ups

It is explained, but in Spanish.

"Rocks: Those white balls are waiting for the perfect opportunity to ruin your day. Wandering around the mine will cause them to come loose at the most inopportune moment. You can break them with the drill, but they're harder than the ground. And don't try to break them with your head; you'll lose."

I do not pay much attention to adding detailed instructions because nobody read them anyway 😂

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Thank you for your comment. Notice that the rocks "slide" over each other, so they can fall on you even if your drill laterally. Also, everytime you drill there is a random possibility to trigger a rock fall, even if you are not close to it.

As a rule of thumb, rocks should never be drilled unless there is a mineral behind that makes the risk worthy.

At least you never die, you just go back to the shop ;)

It harms me because the people that see that video will not understand how the game is played. And they will think that the game is only the first elvel included in the demo.

That would be true is he really cares about the games he upload. But the only thing he does is starting the game and wiggle the joystick around. There is zero interest in really showing the game, just uploading as many videos as possible.

"thinking solely as a developer who wants to make money"

If that was the case I would be selling drugs, not programming games for a 40+ years old computer :D

Hi all

Last week I released one game with a price of 2€. So far so good, there was two youtube channels that purchased the game and made a video.

After 1 week I released a demo to help the users know about the game and test it before purchasing. To my surprise, one channel that I will not name here (saberman) took the oportunity to use the demo to upload a monitized video.

Yes, he is in his right to do it because I released the demo without any disclaimer. But I think it is not fair that these channels earn with 10 minutes of work what took me 1 month to program.

I searched all my releases and payments and I found that I have never received a cent for all my games he has published in his channel (five in the last 5 years). I do not know about the rest but I would not be surprised to find out that he has never paid for any of the games he has leeched from.

So in future releases I will have no choice but to add a disclaimer to all my demos and free games, forbidding their use to create monetized videos. If they want to use it, they have to collaborate. And I invite you if you are going to release a game to follow the same practice.

Also maybe there is space for improvement in the games publications regarding license terms.

Kind regards

thank you for your comment

JetPacMiner 1.2 actualizado, que soluciona un problema en el que el mapa no se restauraba correctamente al reiniciar la partida varias veces.

(1 edit)

JetPacMiner 1.1 subido con 128 bytes adicionales en el heap size para evitar errores de memoria llena.

Añadido también un snapshot con el final del juego (sólo tendrás que regresar a la superficie y vender todo en la tienda).

Unfortunately I still don't have a way to add FX with interruptions, so it would make all movement shaky

Gracias por comentar

Thank you for the game! Nice graphics, playability, and very original!

Como buzo de cuevas te puedo decir: gracias por poner botella y no bombona. Original tema, por cierto.

Vectorial, dice 🤣 

Thank you for your nice font types! cheers!

BorielWALL v1.1 uploaded, fixes a bug in the bricks collisions 

gracias!

Gracias!

Thanks! maybe I could make a version for 128k with AY support in the future and improve the audio...