I created a short review and gameplay video in Linux
Thanks for making this amazing demake! I absolutely love it!
Thank you for making a first person co-op horror game! And thank you for supporting Linux!
I actually had a problem downloading the Linux problem. After downloading the zip it would not extract. I even downloaded in Windows, copied to Linux and extracted, but when I play the game and host a room it crashes with no errors.
Hi, Thank you for supporting Linux and creating a version for us gamers!
I was having a problem with cut-scenes... they just show a black screen only. I can hear audio/sounds but nothing displays.
I can press ESC but can't see the menu either.
Two instances where this happens in the demo:
This almost never happens to me...
I'm downloading Find Yourself from one of the available keys you provided here on itch.io
But when I download the 4GB game its is more like 5.5GB .zip
Then I can't open it. Somehow its getting corrupted every time I download it. I'm in Linux by the way.... I use Wine to play your games.
Of course! Let me know if you need me to test future releases. I mostly have Nvidia hardware, but I have several computers all with Mint, but a range of GeForce GPUs.
I love love love this style of game! Takes me right back to Tron and that digital nostalgia with a fantasy world inside computers.
Amazing work! I was able to play in Linux without any issues!
Mint 19.3 64-bit
GeForce GTX 1060
I've played Nosferatu, its pretty good and has a lot of nastalgia with older games.
Unfortunately its not quite as good as Dungeon Nightmares I & II. Each dungeon is different every time you play and there are so many jump-scares in random places, you will always get a good "jump". The developer designed every dungeon to be procedural-generated which makes it new every time you play.
Valve had their own Linux distro and decided to support Ubuntu. There are other Distro's "based off" Ubuntu that would naturally gain support as well. The only serious problems a distro would have is library support. Some Distro's provide libraries in their package installer and some don't. Some make libraries available after a fresh installation, some don't.
So a lot of Linux games bundle the necessary libraries with the game, but this doesn't always work either. Like older games (Unreal 99) have old out-dated libraries that most Distro's no longer support. So you have to manually download and install them.
I use Mint and its based off Ubuntu as well. Mint is more of a legacy compatible distribution. They test and support older kernels/libraries/drivers just to be sure all of your applications and hardware continue to run, even with newer releases.
I know it can be intimidating to support 100's of distributions, but you really don't have to. Just test your game in Ubuntu and chances are it will run in other Distro. In fact, gamers at https://www.reddit.com/r/linux_gaming/ would be happy to help test Fading Light: Descent and offer solutions. There are gamers, enthusiasts and developers roaming that forum and love to help.
My environment is unique... I'm using Linux and test Windows games using Wine
So I download the .zip twice and each time it refused to extract in Linux. I was able t o download and play Them and Us in Steam (with Proton a fork of Wine) and it ran beautifully. In fact, I loved it so much I might even buy the game!
But if anyone else reports that the zip doesn't extract, it might be corrupting during the download process.
Is there a Linux version planned?
Yes, Linux is my only gaming OS these days.
I actually have 6 PCs setup in a LAN all with Mint 19.3
My daughters each have a desktop with Mint and my media center connected to the TV has Mint.
I test a lot of games in Linux on a regular basis... check out our posts and guides:
Its not working in Linux Mint for me either.
The Unity title appears and then there is a gray screen. I can hear some noise fading it, it stutters and then crashes.
The only output is "Aborted"
No other errors.
That is what I figured. AppData is a typical place for save games. Ok, I'll test it a bit more in Wine, but you don't have to make any changes because I know Wine isn't supported. Its just pretending to be Windows.
No problem. I know its difficult to troubleshoot if you aren't using Linux regularly. What about the Character folders saving on the C:\ drive? Have you seen this before?
Thank you for this awesome game! I love the simple graphics and the engaging action.
Made a gameplay video in Linux with Wine 5.0
Hopefully there is a native Linux version planned... but until then it runs well in Wine.
I tried multi-player on a LAN as well, which worked, but the only problem I had was when we loaded the game or travelled, everything in my inventory would disappear. As if I started over with a new character.
I also found that the Character folders ended up on the C:\ drive for some reason. So that is probably why. I was unable to resolve this problem, but I know it isn't developed for Wine anyways.
Great game! Love the bow!
Ok, that makes sense. I'll give it a try again because I never saw this screen.
Before you go an change anything, I wanted to let you know I am in Linux running "Our Beautiful Land" in Wine. So there is a chance something is not working with Wine. I've run games made in Unreal with Wine in the past and they run fine. I also found that "Our Beautiful Land" wouldn't even Launch until I install Visual C 2010, 2013 & 2015. I wasn't sure which one it needed so I installed them all.
Now it launched fine, but I can't actually play until the client connects to the host and continues. Thanks for your help!
Any chance of a Linux port in the future?
Thank you for replying!
I am able to see the host server and can click "Go" but after that it just hangs. I never get the level selection on the host. So network isn't an issue... I'm playing on a LAN (same switch) but I'll give Offline a go as well.
Is there any specific dependencies needed for the two computers to communicate?
Anyone having problems with hosting and joining?
I can run the game, launch the host and my 2nd computer can see the server running, but upon clicking "go" nothing happens. They both just sit there waiting.