A brilliant exploration of the concept of not locking your "Z" rotation!
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Great game from one of my virtual classmates in the Unity 2D Development course on Udemy. Very cool. I might recommend lowering the volume slightly on the rapid falling ships to bring it in line with the rest of the audio. If you are interested in adding a little more polish, consider adding a sci-fi music loop (hopefully not a super short one) and a separate win screen when you beat the boss. Awesome work!
Grid movement would certainly make the title a lot "snappier." Thank you for the feedback, and I definitely agree. Getting hung up on walls is the worst. I would be honored to have you teach us how to implement grid movement efficiently.