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A member registered May 25, 2017 · View creator page →


Recent community posts

I got the link to our itch.io game page posted last night.  Not sure if you saw. Thanks!

Ok, here's the link to the link: Orchid Delirium Itch.io Link

I posted a link to the .exe file in a reply in this discussion.  I wasn't sure how else to get it to you.

I finally fixed everything.  This week's been hell trying to deal with Finals as well.  I'm not sure where to post the final windows version.  But I can leave a dropbox link here.  link to .exe in dropbox.  Please let me know if there's some other method to do this better.

Wow! Thank you so much.  It will take me a day to un-bØrk the project and get things working the way they were.  I appreciate it

Thanks Jack, but I thought I couldn't upload it after the deadline had passed.  It said "submissions are closed, judging is happening".  A lot of things are bØrked after this problem and it will take a day or so to patch it up.  

I was also thinking of re-constructing it in a clean file and then streaming it on twitch.  I need to learn how to use twitch anyway.

Is there anyway to summit work past the deadline?  MakeMaker just unassigned all my scripts and I'm plugging the back in manually, it also ate a bunch of artwork, I think my file got corrupted just before upload.

No idea why, I'm still new to GameMaker. 

Two screenshots, works in progress.   I'm feeling that  flat color is working better for me then dithering.  Anyone else feel dithering starts to look busy on small screens?  I'm emulating the look of the gameboy resolution.

Yep, I certainly must have missed that

Thank you!

I've read all that I can find on this forum, and I may have missed it, but how long do we have to build the game after the jam starts in a few days?  I'm not clear on that.