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Brand New Whatever

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A member registered Jun 24, 2019 · View creator page →

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Awesome, thank you. 

Hi!

First of all, thanks for developing this awesome solution. I have a noob-ish question for you.

What's the easiest way to reset the achievement tracking? Even if it's doable by renaming the IDs, I was wondering if there is a way of deleting its progress.

cheers!

E agora, como eu faço pra ter esses Tazzos (tm) de verdade? Animal o rolê, ahah

I needed a new TWINE sample to bundle with its related game documentation for future job applications, so why not make it a 5-minute-long TWINE story that is better enjoyed with your earphones on? 

Spoilers: if you like puns, you'll love/hate this. https://okjigu.itch.io/die-cast

Hey Arto! Thanks for the kind words, glad you liked the game - and I'm certain this isn't the last you'll hear of Kawami. <3

Phew, that's a relief! Thank you for testing it out - and I hope you enjoy the ride. :)

Hey there Norman! Thanks. I've uploaded a Mac build for v1.01, though I don't have the means to test it. I mean, I've tried it once on a work computer that isn't mine, which isn't ideal. Can you download it and give it a try?

Thank you! Glad you liked it. :)

(1 edit)


I'm happy to reveal One Night in Kawami, Brand New Whatever's first self-published, self-funded and self-developed game for the PC!

In this contemporary urban fantasy, the player finally meets Tanya, a friendly and mysterious online acquaintance, for a fun night out in the city. 

But, other than dunking on annoying influencers and visiting city landmarks, are there other unknown reasons for this meetup? Only one way to find out…

As a bit of extra context, this is a 15-minute-long visual novel to introduce this new, bigger story I have up my sleeve and plan to develop under the BNW Originals label. 

Feel free to reach out with feedback and comments! 

- Jigu

POWER DRIVE.