Play free directly in your browser: https://br1ckface.itch.io/overswing
Hi everyone! I just launched Overswing, a fast-paced 2D grapple-hook time attack built in Godot 4.7.
The game was born out of pure nostalgia for the classic Ninja Rope race maps in Worms Armageddon: fire a rope, build momentum, let go at the right second, and fly.
What’s in the Game
- 4 Handcrafted Courses: Earn up to 3 stars per level as you master momentum.
- Online Race Ghosts: Race against the global leaderboards.
- Practice Mode: Train against your personal bests to shave off milliseconds.
- Survivor Mode: High-stakes procedural endless canopy where an encroaching darkness chases you.
Solo Dev & Technical Journey
I’m a hobbyist web designer with basic programming knowledge, and this is my very first game! It took about 30 days from first commit to launch across 180 commits.
While I directed the design, art, physics feel, and music, I used Claude Code (via the terminal) to write the code.
Feedback Welcome!
Since this is a web launch, I’d love to get your thoughts on:
- Rope Feel: How responsive and natural do the swing physics feel to you?
- Web Performance: How fast was the initial load in your browser?
Drop a comment on the itch.io page if you give it a chance
