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BowenMichael

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A member registered Dec 16, 2020 · View creator page →

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Recent community posts

Thanks! Yah the cherry blossom asthetic was hard to pass up.

Yeah, unfortunately, your not the only one. Glad you thought the mechanic was cool!

(1 edit)

yah on the web version for some reason it has to be fullscreen to work properly. Glad you enjoyed it!

Great job for 3 days! I had some performance issues playing on the web.

Glad you enjoyed it! Yeah, the movement is kind of a mash-up between 3d and 2d as well as using unity physics and forcibly changing the transform. Thanks for the feedback!

Challenging but rewarding movement system. I like how the moment changes when you teleport.

Cool! I didn't realize Godot had that.

Thanks so much. I really enjoyed your game as well! I totally agree the teleport can be hard to tell how your character is moving.

Thanks for the feedback!

I Really like the arcade feelin

Love the variety of objects

I love the idea of give the player limited control. How did you get the player to move up like that?

Great polish I love the art! It is hard to tell when  the double obstacle's are coming because they are similarly colored.

I thought the shooting was weird at first but I grew on me. I hit 610

Love the transitions! 

Love the simplicity

Really polished. I would be cool if the teleport was more dynamic.

Were you on the html version?