This game was really wonderful! It was very cute, fun and charming! There's a neat nuance to the control of moving/hitting the soccer ball while also avoiding the blockers. I appreciate how the hedgehog ragdolls at the end of each level, haha. I got into a really good grove of cruising through the levels, I was impressed by the amount of content that's here. Awesome work!
bordenary
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This game was well put together! I particularly liked the steady introduction to more complex puzzle mechanics- it never felt overwhelming and I could feel myself learning a bit more with each puzzle. I also thought it was cute and funny every time you'd lose and the camera would slowly zoom into USB plug, it was unexpectedly charming, haha. Two things I think I'd like are to have some better visual feedback on when the cord was just about to snap, and some indication of which robot I had selected with something like a highlight. Nice work overall!
This was a cool idea to tie the controller inputs together in different ways per level! Some of the platforming segments were a bit difficult, but not entirely impossible. Some areas were too dark to see where I was going which made it harder. With a few tweaks I think this central mechanic could be a solid base for more if you wanted to continue this idea!
Wow, this was a nice concept, and very strong take on the theme! This was oddly satisfying to connect computers together, I loved the way the progression curve is with how fast things ramp up and the slow and steady inclusion of the music. Very nice experience overall, leaves a very cool impression. Nice work!
Extremely cool idea executed in a solid way! Brings a new twist to escape room style puzzles, it's really satisfying to look around with the timelight and using it to interact with the past is pretty cool. Managed to make it to the elevator but got stuck on the white screen after entering the elevator, but I really enjoyed what I played. Nice work!
Didn't have another player to team up to play this, so I played both keyboard and controller with separate hands. Pretty neat idea, it's satisfying to avoid and maneuver the string between both characters. Took a bit to understand how to get score, but I figured that out. Really cute aesthetic, I can see this being great with two players. Nice work!










