ngl when I first saw this game it didn't surprise me too much, but as the game progressed I realized how cool this was on a programming level. The path-finding was so enjoyable to see it function; the fact that if your character couldn't beat an enemy, they would find another route was so similar to my experiences playing metroidvanias that it left me in awe; when your character picked up the upgrade, they tested it on every place they've seen it; and so much more just left me dumbfounded. Seriously, one of the most genuine ideas that was not only fun, but also surprised me on an entirely different level!
Boo Radley
4
Posts
1
Followers
7
Following
A member registered Mar 15, 2022 · View creator page →

