That was really fun!
Bonpsi
Creator of
Recent community posts
I like the idea of using momentum to move the chalk spaceship into the endgoal.
I think the physics should be tweaked a little as the ship is very slow, so it takes a long time before you know if a path is successful. You could also try adding a larger radial hitbox around the chalk to make it easier to pickup cheese.
Unforunately I can't recover your save. Due to the poor way I was previously saving data, the deserializer just times out because there's to much to work through.
I've fixed how saving works now so it should work from the beginning, but if anyone is also experiencing this issue (And because the game's still a bit buggy), I've uploaded V1.31. This version has a dev command to toggle gravity, so you can skip puzzles you've already done. If anyone sends me a DM on Twitter, I can pass you the command.
Hey, I did a little bit of optimization and I think I've fixed the movement bug, so you should still be able to move even if there is stuttering. It should take a while to load in the first instance, but if you pressed undo once and save the game by quitting, it should load much faster from then on. Hopefully the new download improves performance.