I ran into "Exception thrown, see JavaScript console" :( but fun idea/concept! The tile input is a bit off though
boneyhadger
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Yeah this was one of the considerations we had :( we didn't want to include too many colours because it might end up being confusing and ruining the fun. On hindsight perhaps a quick toolbar to let players have a quick understanding of how to mix the colours might be helpful. I often forget how to mix as well during playtesting myself :p
Thank you for your thoughts! One of our thoughts was we didn't want to add too many different colours to the game since it might be confusing as to what to mix to get what colour, and it felt experience-breaking to have like a help panel for that, so we limited the number of colours. But at the same time that meant that the puzzles had to be a little simple :D we did try to get creative by adding more mechanics (such as the wand dipping) but we didn't want to overwhelm our players (like you mentioned with forgetting buttons), so we made a small tradeoff there :)
