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BoldJuiceDev

15
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A member registered Jan 17, 2025 · View creator page →

Creator of

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Very nice. This is the most developed entry I've played so far. I beat the game but I feel there are still a bunch of notes and other things I've missed and hardmode is an option. You get a very strange sense of unease when you've lost contact with the creature for an extended period of time and you have to guess where he is. Very spooky, very nice.

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Very nice. Concept is pretty funny but also horrifying. I thought the game was going to be shorter then it was which is a pleasant surprise. The lighting kept things visually interesting. Story was engaging. Overall polish was extending.

Obligatory criticism: movement felt clunking with doors and with fighting. 

This is an entry that could be expanded into a full game.

Thanks for the nice comment. I really was focusing on an easy burn throughout the game to build tension but I think my major blunder isn't implementing a better payoff when exiting the forest during the long crawl. There should have been a few more scripted sfx and moments when you see it from the corner of your eye. Thanks for playing.

Good incorporation of the theme and diversifier. I couldn't break myself out after I eroded the coffin unfortunately. This could do well with a swab of polish and content to become a good stand alone game. P.S. If you can provide any insight on how to break free I will retry this.

thanks for playing, it means a lot!

Very interesting. I don't know what the skeleton dude in the restaurant was all about. Was it unfinished? I liked the skeleton in a grave made especially for him. The skeleton looking out onto the ocean is also a very cool skeleton. Good stuff!

The story and puzzles are pretty interesting. This just needs a good scrub of polishing and maybe one more puzzle. Nice work

Thanks for the review! I was planning to add more way to interact with the skinwalker dude, more sections were you would see it in the corner of you eye, things like that to keep the experience interesting and a lot less tedious.

thanks for the review!

Very nic! The gameplay is very fun which is very nice to see. I had an idea to make a game like this once and this was executed far better then I ever could. Also interesting to see the theme influence the gameplay mechanic instead of the setting or story. I'm impressed. 

I can't solve the puzzle in the first class. I tried the dude looking out the window, the dude in the back and the dude looking straight forward at the desk. I tried lots of other combinations. Any clue on what I am to do?

Neat thing you have created. Visually coherent and a lot like "A Game About Digging A Hole." Exploring the what if of escaping a prison with a spoon. Of course this game would benefit from extending the length. Also if staying light mattered because right now as far as I can tell there is no consequences from staying in the darkness. 

Very nic!

yes, the angry bird slider is pretty much the only thing i added to get me humor points. I'm sure it warrants a 1# ranking...

please discuss and share feedback. thanks

Please share your thoughts