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Bohaska

33
Posts
3
Topics
1
Following
A member registered Sep 23, 2020

Recent community posts

This game was featured on the front page of itch.io??? Wow!

I really liked that on the itch.io website, you can enable alternate download mode, since itch.io's CDN is blocked in my country. However, how do you do the same thing through the itch.io app?

Go to https://github.com/Anuken/Mindustry/ to report bugs.

What I meant is that if everyone gets virus alert through a certain antivirus, the only options are a. everyone switches antivirus and b. you sign your game or something so that antivirus doesn't flag it.

The itch.io app on mac cannot download a single game. All of the errors were caused by the fact that itch.io cannot connect to its CDN. I think part of the problem is that itch.io's CDN is blocked in my region (China) and this problem can (probably) be fixed by forcing the app to use alternate download mode, but I have no idea on how to enable that in the app.

Everyone will need to switch their antivirus, in that case, which is extremely impractical.

Additional images

Can't download the mac version via itch.io app, when trying to download, no versions show up.

Can you change two factor auth to allow you to verify by email?

I know about that, sadly I don't have a phone that will fit that function.

(1 edit)

Recaptcha is blocked in China, so it doesn't load. The website that hosts Recaptcha is blocked, so all information from it to me is blocked

In my country, Recapcha is blocked, so if I log out I can't sign back in. Any ways to avoid this?

Why does Terra Nil score an energy impact of 500 on Activity Monitor in Mac? It drains my battery super fast! Can you make Terra Nil more efficient, while using less power? My Macbook Pro 2017 13-inch heats up in less then 10 minutes when using Terra Nil.

I wanted to play Mountain easy, not Mountain practically impossible. The game loaded with no rivers, only lakes. I have an image, but for some reason, I can't upload it right now.

Place the rocket port, then start up the weather system. A supply of rain will ensure rivers won't dry up.

(1 edit)

Another suggestion: Have a co-op mode. 2 people team up to restore the environment, but the map is double the size, so it will still be challenging.

Same thing, but on a Macbook Pro 2017 13-inch. (CPU not 100%, but the laptop fans are pretty loud and laptop is still hot)

Just start up the weather system after you placed the rocket port and then you can start recycling materials. You also get a decent supply of funds after the weather system starts.

You can't build wetlands in stage 3.

(1 edit)

Addition: You need to clean up all of the ruins to progress. I have some ideas about how to make this part a challenge, but other ideas are welcome. Needing power to supply beacons is an idea, but that will be confusing because beacons clean up windmills.

How about that when the go back button is pressed, you can pick if you want to start over again (different map), go back to when you started Stage 2, or go back to when you started Stage 3, or undo a building.

Can you make the highland map a tutorial that guides you to all of the features of the game eg. guide the process of increasing biodiversity and building a rocket and making a weather system?

(1 edit)

One suggestion I have. Can you add a new area in which some parts of the area are blocked by what looks like ruins of a city and these ruins can only be cleaned up by drones. 

Try surrounding that area with wetlands and/or rivers so that it doesn't get burned down.

Developing for mobile is much more different from developing for desktops. Project Catalyst that allows iPad apps to be ported to Mac can't do it in reverse, so the only way left is the hard way.

How do you middle-click on a Mac without a mouse?

Changing graphic settings worked in stopping the crashes.

I can't play the application after I extracted the .rar download. When I try to run the game, Finder says that the game can't be opened.

(2 edits)
support@jbrushproductions.com

This email address didn't work. (nevermind I found out that it is bush not brush) I want to send a .txt of a crash log that appeared after Hive Time crashed. (It actually crashed 2 times). It was made by Apple software, not by Hive Time itself. (Apple makes a crash log after an application crashes)

(2 edits)

Godot Engine v3.2.2.stable.official - https://godotengine.org
OpenGL ES 3.0 Renderer: Intel(R) Iris(TM) Plus Graphics 650
 
Setting up population menu
Loading external resources
Loaded Queen portraits: [portrait_03.png, portrait_02.png, portrait_08.png, portrait_07.png, portrait_05.png, portrait_06.png, portrait_01.png, portrait_04.png]
Done
Checking settings file version
Found: v1.1-54-g54da5fc0
Game version: v1.1-54-g54da5fc0
Running on OSX
Loading fonts from /Applications/Hive Time.app/Contents/MacOS/../Resources/./fonts/
Loaded HUD font as [DynamicFontData:4211]
Loaded misc font as [DynamicFontData:4212]
Loaded bold misc font as [DynamicFontData:4213]
Reminder status 0
Setting action list
Unable to load user config.
No custom bindings defined.
Checking for new builds
**ERROR**: getaddrinfo failed! Cannot resolve hostname.
   At: drivers/unix/ip_unix.cpp:112:_resolve_hostname() - getaddrinfo failed! Cannot resolve hostname.
Unable to connect to game's website to check for latest version.
Displaying unable to check for new version notice
Loading from 2020-09-24_21-42-55_autosave.save
Clearing existing data
Loading external resources
Done
Loading queen count at 0
Checking effect conditions {min_stock:{jelly:600}}
New queen name is Carmen
Queen actions: 9
Queen idles: 5
Using suggested target [Spatial:17745]
Using suggested target [Spatial:17745]
Using suggested target [Spatial:16795]
Using suggested target [Spatial:17755]
Queen count after importing at 1
Showing event Loading zone
Playing default event track
Finished loading saved game.
Playing music track background/QuietEvening.ogg
Next event should occur in 220
Showing event This means something
Next vignette should occur in 56
Finished finishing building cell
Displaying research
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Displaying research
Activating vignette3 on [Spatial:16745]
Showing event My kingdom for a harder carapace
Next vignette should occur in 61
Finished finishing building cell
Finished finishing building cell
Displaying research
Completing research of Honey Storage
Trying to update research when no research is selected.
Displaying research
Spawning a special bee Faith
Activating vignette2 on [Spatial:15725]
Finished finishing building cell
Showing event Slow lane
Next vignette should occur in 60
Finished finishing building cell
Finished finishing building cell
Displaying research
Activating vignette5 on [Spatial:17795]
Showing event Does it have your name on it?
Next vignette should occur in 51
Playing music track interstitial/beeback-ukeg1a.ogg
Checks passed
Showing event Comes with a "figurative guarantee"
Playing music track [AudioStreamOGGVorbis:60080]
Next event should occur in 234
Checking for 13
Checking for available upgrade
Displaying research
Activating vignette5 on [Spatial:16785]
Showing event Occupational hazards
Toggling debug stuff Null
Next vignette should occur in 61
Queuing special event The foundation of a successful hive!in -1
Checks passed
Showing event The foundation of a successful hive!
Checking effect conditions {min_stock:{jelly:600}}
Next event should occur in 245
Finished finishing building cell
Finished finishing building cell
Activating vignette9 on [Spatial:15795]
Showing event The fanciest of seats
Next event should occur in 268
Showing event An accident
Next vignette should occur in 70
Playing music track background/AfternoonBreeze.ogg
Displaying research
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Activating vignette8 on [Spatial:15775]
Showing event Sometimes it just don't work out
Next vignette should occur in 49
Displaying research
Activating vignette9 on [Spatial:15805]
Showing event Honey all the way
Next vignette should occur in 45
Finished finishing building cell
Finished finishing building cell
Showing event All they ever make is candles
Next event should occur in 258
Showing event Sweet, sticky, and 100% made by bees
Next event should occur in 240
Activating vignette8 on [Spatial:15775]
Showing event Come by and check it out sometime
Next vignette should occur in 70
Spawning a special bee Freya
Finished finishing building cell
Showing event Gateway to a world beyond
Next event should occur in 242
Finished finishing building cell
Activating vignette8 on [Spatial:15735]
Playing music track interstitial/beeback-marimba1.ogg
Closing radial menu?
Showing event It's not that bad
Next vignette should occur in 53
Saving to 2020-09-24_21-42-55_autosave.save
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Activating vignette2 on [Spatial:15705]
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Next vignette should occur in 74
Playing music track background/MorningBuzz.ogg
Showing event Wide open spaces
Showing Beepedia category cells
Showing Beepedia topic grid
Using img_9712.png for fact
Programatically hitting event's right button.
Next event should occur in 241
Closing Beepedia?
Showing Beepedia category leave
Activating vignette9 on [Spatial:15815]
Next vignette should occur in 65
Spawning a special bee Yoshi
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Finished finishing building cell
Activating vignette8 on [Spatial:15755]
Finished finishing building cell
Showing event I'm lichen this
Next vignette should occur in 51
Returning to main menu
Reminder status 0
Checking for new builds
**ERROR**: getaddrinfo failed! Cannot resolve hostname.
   At: drivers/unix/ip_unix.cpp:112:_resolve_hostname() - getaddrinfo failed! Cannot resolve hostname.
Unable to connect to game's website to check for latest version.
Displaying unable to check for new version notice
Saving to 2020-09-24_21-42-55.save
Showing event What a save!
Playing default event track
Playing music track [AudioStreamOGGVorbis:113678]
Next event should occur in 235
Returning to main menu
Reminder status 0
**WARNING**: ObjectDB instances leaked at exit (run with --verbose for details).
   At: core/object.cpp:2135:cleanup() - ObjectDB instances leaked at exit (run with --verbose for details).
**ERROR**: Resources still in use at exit (run with --verbose for details).
   At: core/resource.cpp:477:clear() - Resources still in use at exit (run with --verbose for details).

  Model Name: MacBook Pro

  Model Identifier: MacBookPro14,2

  Processor Name: Dual-Core Intel Core i5

  Processor Speed: 3.1 GHz

  Number of Processors: 1

  Total Number of Cores: 2

  L2 Cache (per Core): 256 KB

  L3 Cache: 4 MB

  Hyper-Threading Technology: Enabled

  Memory: 8 GB

  Boot ROM Version: 428.0.0.0.0

  SMC Version (system): 2.44f5

This is a really good game! However, the Mac version of the game crashes randomly (it may crash when I try to open a save. It also may crash during the game) It also sucks too much battery out of my mac. If you can fix these issues, I will rate this game 5 stars.