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bodhi

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A member registered May 07, 2020 · View creator page →

Creator of

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Thank you very much! :)

Yes, gameplay is definitely lacking... There just never is enough time in these jams lol.

Thanks again for playing and reviewing!

It's definitely up there but I feel spiders would be worse lol.

Thanks for playing and the nice comment! Glad you liked it!

Thanks! :)

Thanks a lot!

Thanks for playing and rating! I am glad, somebody actually enjoyed it lol.

These are some good ideas! I had something similar planned, but as always, there was too little time... :'-)

Thank you! Glad you liked it!!

Thank you! :) Makes me happy!

Thanks a lot! :)

Hey! Thank you very much for the kind words and the insightful comment!

I totally agree with the sounds being rather weak. I tried to be coherent to the GameBoy restrictions by adding the 8-bit-sounds, but maybe something more realistic would be better to enhance the immersion! I will definitely think about it!

Thanks again!

You are definitely right... it totally lacks depth! 

I tried to restrict myself to the limitations of the original Gameboy. Still haven't used one of the buttons though, so maybe I will add items to give the gameplay some variety and players some loot to look for.

Thanks for playing and the valuable input!

I'm glad you found it useful! :-) Have fun with your projects!

And you really don't need to credit me... But maybe send me a link! I'd like to try it out and give some feedback if you like!!

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Very cool game! I really liked the mechanics and think they have a lot of potential! Maybe you could add some variety in the future.

But I definitely felt the pressure of the ghosts and was very excited the whole time lol. Nice use of the wildcards.

Well done!

Well, that's a technique I didn't really anticipate! :D

Thanks for playing and the comment, glad you liked it :-)

Very cool idea! I loved creating some patterns and was really pumped to use them to defeat Earth :D

It took me some time to understand how to use the spells, but after restarting the game and making more simple ones (with only three stars), it worked! And it felt really nice to explode some of those Asteroids!

Nice game, especially for the first time working with Godot! Very impressive!!

Good points... Unfortunately I ran out of time, but some more diverse dungeon tiles or other things to distinguish different areas were definitely on my list! As well as the eraser, but oh well, I just comforted myself with the lore that you are writing with ink in the 5th century lol.

Thank you very much for playing and the comment! :-)

Cool mechanics (I always love me a tile-based and round-based game) and creative use of the theme! Although I would have loved a little more clarification on how things work and interact but yeah I get it, it is forgotten :D

Very solid and enjoyable entry! I liked it! 

Thanks a lot! That's some valid criticism!

But I'm glad you enjoyed it anyway :)

I really love the implementation of the theme! It was always a dream of mine to go to the Great Library of Alexandria and save all that ancient knowledge that must have been stored there lol.

As the others have pointed out, the difficulty was veeery hard :D Maybe you could make it a little slower overall and the platforms a little bigger? I had to repeat one section for like 15 times before I made it, which made the success sweet, but also hard-earned... especially considering it was within the first 2 minutes of the game :D

But it is a great game that you should be proud of, with very nice art and sound design! Well done!

Thank you very much! Makes me really happy :-)

Thanks for playing and the extensive review! :D

Glad you liked it overall! I will definitely dive a bit more into sound design and music production in future game jams lol.

Man that was sick! I really liked the look and feel of it, especially playing in third person with a companion. The puzzles were not too hard, but made me think a couple of times, so I would say it was a very nice experience! And especially for a jam game made by one person.

I also loved the mythological undertones! Well done!

Wow, what a nice mechanic! I really felt like a cartographer after I figured out how to triangulate myself properly (thanks to your video lol).

I feel like this could well be expanded into a full game - maybe with some kind of narrative or other things to discover at the different locations?

Also I would be interested in how your map mechanics are constructed! How do you update the texture? Also it became kind of buggy when I went onto the ocean to discover the north-east part of the map :D

Very nice game! Well done!

Glad you enjoyed it! :-)

And sorry for making you dizzy... I know exactly what you mean and will definitely keep that in mind for future games..

Thanks a lot for playing and the constructive criticism!

Wow, I feel honored! Thanks a lot for playing and your kind words! :-)

Yeah, that's how it works! I just lazily looped over all tiles in the level and calculated the distance to the player.. Then just add regular shadows with a Light2D and you're done!

Anyway, thanks a lot for playing and the kind words! :-)

Thank you very much! :)

Thanks a lot! Makes me happy :-)