Thank you very much! :)
Yes, gameplay is definitely lacking... There just never is enough time in these jams lol.
Thanks again for playing and reviewing!
Hey! Thank you very much for the kind words and the insightful comment!
I totally agree with the sounds being rather weak. I tried to be coherent to the GameBoy restrictions by adding the 8-bit-sounds, but maybe something more realistic would be better to enhance the immersion! I will definitely think about it!
Thanks again!
You are definitely right... it totally lacks depth!
I tried to restrict myself to the limitations of the original Gameboy. Still haven't used one of the buttons though, so maybe I will add items to give the gameplay some variety and players some loot to look for.
Thanks for playing and the valuable input!
Very cool idea! I loved creating some patterns and was really pumped to use them to defeat Earth :D
It took me some time to understand how to use the spells, but after restarting the game and making more simple ones (with only three stars), it worked! And it felt really nice to explode some of those Asteroids!
Nice game, especially for the first time working with Godot! Very impressive!!
Good points... Unfortunately I ran out of time, but some more diverse dungeon tiles or other things to distinguish different areas were definitely on my list! As well as the eraser, but oh well, I just comforted myself with the lore that you are writing with ink in the 5th century lol.
Thank you very much for playing and the comment! :-)
I really love the implementation of the theme! It was always a dream of mine to go to the Great Library of Alexandria and save all that ancient knowledge that must have been stored there lol.
As the others have pointed out, the difficulty was veeery hard :D Maybe you could make it a little slower overall and the platforms a little bigger? I had to repeat one section for like 15 times before I made it, which made the success sweet, but also hard-earned... especially considering it was within the first 2 minutes of the game :D
But it is a great game that you should be proud of, with very nice art and sound design! Well done!
Man that was sick! I really liked the look and feel of it, especially playing in third person with a companion. The puzzles were not too hard, but made me think a couple of times, so I would say it was a very nice experience! And especially for a jam game made by one person.
I also loved the mythological undertones! Well done!
Wow, what a nice mechanic! I really felt like a cartographer after I figured out how to triangulate myself properly (thanks to your video lol).
I feel like this could well be expanded into a full game - maybe with some kind of narrative or other things to discover at the different locations?
Also I would be interested in how your map mechanics are constructed! How do you update the texture? Also it became kind of buggy when I went onto the ocean to discover the north-east part of the map :D
Very nice game! Well done!