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bobost

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A member registered Jul 23, 2019 · View creator page →

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Thank you for playing the game! About the animations, I did some manually and some with motion capture (which took a lot of cleanup). They look kinda scuffed, but I'm happy with the results.  Developer insisted on the idea to have "invisible planet", since he told me it would fit the theme of strange places.

Its my first time being the artist in a jam (typically I'm a programmer), so thank you, glad you liked the visuals of the game :D

Thank you! I agree that the balancing of the game is currently kinda punishing. The developer tried to balance the game, but guess we didn't had enough time to find the sweet spot.

We did not had time to implement a proper tutorial, so guess the only instructions on how to play the game is in the description probably...

We stored the coordinates and other variables of the player in an array on a repeated timer (basically we store an array, in which each element is one frame). When the array contents are played, in order for the teleportation to look smooth, we did some interpolation magic, during the "OnTick" event.

Nope, it's a single player experience. The idea is that the previous runs of the player are recorded and played in the next ones.

Checked your submission and you definitely implemented that idea better :D
You also have a more finished product, to which I congratulate you! Our team had some management and time issues too, so we didn't had time to implement the sounds and do art replacement on most of the levels.

I guess you can, as long as you don't make money of it. The point is to help TeamSeas after all, so you can publish the game and all the donations from the game to go to TeamSeas. Also I don't think they will sue you or disqualify you from the jam if it's copyrighted. MrBeast is not that kind of a guy.