We stored the coordinates and other variables of the player in an array on a repeated timer (basically we store an array, in which each element is one frame). When the array contents are played, in order for the teleportation to look smooth, we did some interpolation magic, during the "OnTick" event.
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A member registered Jul 23, 2019 · View creator page →
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An adventure in the clouds where the main character needs to gather money for fighting equipment.
Adventure
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I guess you can, as long as you don't make money of it. The point is to help TeamSeas after all, so you can publish the game and all the donations from the game to go to TeamSeas. Also I don't think they will sue you or disqualify you from the jam if it's copyrighted. MrBeast is not that kind of a guy.

