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boaz1402

3
Posts
A member registered Sep 10, 2025

Recent community posts

Another small thing in the first sentence you say graphisms I'm guessing this is supposed to be graphics but I'm not natively English so can very well be wrong

Hey! First off, I’m just a player, not a developer, so take this more as general feedback than anything too technical.

The main thing I felt was missing was a bit of breathing room between finishing a level and placing a trap to kill your previous self. It felt very immediate and a bit confusing, like I didn’t have time to process what just happened or plan my next move.

I also found the trap placement and switching controls a bit awkward. It wasn’t always clear how to switch traps or place them where I wanted, so the controls could probably be made more intuitive or explained better.

I also ran into what seemed like a soft lock or crash: if you walk into a wall while alive and then in the next fase try to place a trap, the game just stops responding.

That said, I really want to mention that the art looks beautiful and very well made.

nice game concept just not very well executed yet