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nice game concept just not very well executed yet

Thanks for your comment, how could I improve it ? What wasn't well exectuted for you ? :)

(+1)

Hey! First off, I’m just a player, not a developer, so take this more as general feedback than anything too technical.

The main thing I felt was missing was a bit of breathing room between finishing a level and placing a trap to kill your previous self. It felt very immediate and a bit confusing, like I didn’t have time to process what just happened or plan my next move.

I also found the trap placement and switching controls a bit awkward. It wasn’t always clear how to switch traps or place them where I wanted, so the controls could probably be made more intuitive or explained better.

I also ran into what seemed like a soft lock or crash: if you walk into a wall while alive and then in the next fase try to place a trap, the game just stops responding.

That said, I really want to mention that the art looks beautiful and very well made.

(+1)

Another small thing in the first sentence you say graphisms I'm guessing this is supposed to be graphics but I'm not natively English so can very well be wrong

Yeah, i think you're right. Frenchs aren't known for their english anyway...

Thanks a lot for all your feedback, very constructive ! I totally agree with you. Thanks again for playing :)