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Blynky

9
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5
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A member registered Jan 30, 2023 · View creator page →

Creator of

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I'd say the pace was  fine for this game as it stands. I had a couple of brief moments where I had to think to get the next unlock, but nothing onerous at all - just made it feel more like a game and less like a pure art piece, which was all to the good. Maybe for a fuller project it would make sense to slow things down slightly, but that might naturally happen anyway if you are broadening the scope significantly.

I look forward to seeing your future development of it!

Nice work. Your characters' personalities and the weight of living in their world came across really well. I welled up near the end, too, so congrats for that :)

Thank you! We both appreciate it!

Thank you for playing. I have passed on your kind words about the art :)

I found this really interesting and evocative. The narrative, art style, and music combine really well to create a strong atmosphere. Enjoyed it a lot! :)

This is wonderful! I love how well the whole game fits together - concept,  gameplay, artwork and audio. A beautiful little piece of creativity. Well done.

This is great, really loved the whole package. Fantastic characters, artwork and voice acting, and the world really drew me in. Five gold rings out of five.

Cute :). Good sense of the characters in a short time, too. I'm a bit worried about what might have happened to Lucien in ending C...

This was really good. Shows what you can achieve with gameplay alone. A genuinely inspiring example.

The only thing I'm not sure about which feels like an intentional design decision (rather than just b/c of time) is the sheer number of waves - it dragged a little bit towards the end. But even that is probably mostly because of uniformity of assets/time limitations.

I'm curious to how much time you spent on the numbers / scaling between levels - did you have a mathematical formula approach to it, or was it just by feel? It worked really well, anyway (until the multiple sonics upgrades kicked in!) :-)