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bluebabbler

23
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A member registered Feb 07, 2019 · View creator page →

Creator of

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Status 100 isn’t the only way to win, but it’s certainly the quickest, yes. There is a way to escape the capitalist system, but it’s really difficult to pull off.

Perhaps a glow effect around the objects on the desk during the work shift might be more intuitive?

You actually NEED the newest phone

I like how it’s much more complex than it seems at first glance.

Got a favourite one?

Is good news when ChatGPT is down.

Who hasn’t felt this way? I understand; I understand completely. Well done. Let’s combine our games into a single alienating life experience.

Thank you, that’s a very thorough analysis. You’ve picked up on some of my intentions, such as the ‘pointless’ work (which serves only to earn money to spend on useless things) and the fact that, as the game progresses, buying items would become less interesting. Actually, the home was supposed to be interactive so you could ‘play’ with your purchases, but frankly I didn’t have enough time. The balance between status and happiness definitely favours status over happiness, yet there are some mechanisms that allow you to increase happiness, such as certain random events and (spoiler) a particular strategy that can lead to an alternative ending where you manage to beat the system. Thanks again for your comments.

You got it. That’s what I don’t like in most cities.

Cool, it’s like a stream of consciousness… with buttons.

It deserves to be completed.

Not reached yet. I’m trying to play (and vote) as many games from the jam as possible, and then I’ll take a closer look at them.

Very interesting and thought-provoking. At first, the critique of capitalism isn’t immediately obvious, but it begins to emerge subtly from the very first missions. It really makes you want to carry on to see where the plot leads.

I’m stuck and haven’t got very far, but the idea of a fascist social network populated solely by those two goons is intriguing… ‘Plastic-a-Lego’ really made me laugh. Great humour.

Oh, thank you! That’s a great idea for the final prize; I’ll add it as soon as possible…

Thanks! Showing everything you’ve bought at the end is a great way to make a bigger impact. I was planning to add more features, including some game mechanics, but development took longer than expected and I was worried I wouldn’t make to the deadline.

I really like the graphic style and how easy it is to learn the mechanics of the game with almost no instructions

I like the idea; it encourages thought and creativity

I think it’s one of the pieces that best expresses and directly delivers the essence of this jam

Thank you! The PC wallpaper came out from playing with a watercolour brush in Krita…

So much fun, so fast-paced—I think I recognize a few familiar names…

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There :)

Tribody problem

Nice idea!