Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

BLucky

2
Posts
1
Topics
2
Following
A member registered Dec 11, 2018

Recent community posts

I'm trying to make something at least remotely resembling a human, but instead of a running algorithm it creates a "smack your facee in the ground as fast as possible" algorithm. Maybe shortening the simulation time?

do you just click or cycle with the arrows and confirm with enter?

This is a very good game, especially for a game made in 72 hours, but it reminds me of BFDI 5b. I even used some techniques from that game like grab boosting (grabbing your friend, throwing him, switching to your friend, grabbing yourself, throwing, switching to yourself, then repeat)