And even if you are ABLE to get it on an old mac, it is VERY LIKELY that it is now incompatible with every version to ever exist.
lol
And to the people who asked, NO. it is not possible to run EXE files natively on MacOS, and never will be. If you own an Intel based chipped mac then use BootCamp to download Windows on your macbook, and use Parallels for Silicon based macs (M1, M2, M3, M4) chip. If you have a very crappy early 2012 - late 2015 mac that can run up to "Monterey" for the latest possible version, then tough luck buddy.
WARNING: READ THIS NOW.
If you are EVER in need of a version like Tahoe or Sequoia on a Mac that is EXTREMELY OLD, do NOT use OpenCore installer. I am warning you. I tried this myself on my friends mac that he doesnt use anymore, and using it will dim your performance by ALOT, take half your disk space (unclearable) and it will put you at risk for losing passwords, data, LEAKING DATA, or even losing your Icloud account. Do not use OpenCore unless you want a mentally unstable Mac. Best advice from one who has experienced it before.
Guys this is fully working in Windows. "How do i download it?" Go to Download WinZip and download that. After, download the "Gorilla Tag Multiplayer Fox.rar" file, and open it. WinZip / WinRar will successfully extract the file, giving you a executable. (FileName.exe). Open it, and if it says something about harmful files detected, press 'More Info" and "Run Anyway". If you dont trust it you can run it through VirusTotal - Home to see if it contains any RATs or common injecting dlls. Just press upload file and put the file in and the website will upload the file to the cloud and tell you if it contains any Trojans or RATs or Viruses. Anyway, its been what a year now and people say "HoW dO i PlAy RaR FiLeS?!?" so i figured i could help.
Download RECODE SPACE X, a action packed Gorilla Tag Copy! bloxymodsalot.itch.io
local ScreenGui = Instance.new("ScreenGui")
local BloxtoberPanel = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local bringblox = Instance.new("TextButton")
local bringblox_2 = Instance.new("TextButton")
local ImageLabel = Instance.new("ImageLabel")
local UICorner = Instance.new("UICorner")
local UICorner_2 = Instance.new("UICorner")
--Properties:
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BloxtoberPanel.Name = "Bloxtober Panel"
BloxtoberPanel.Parent = ScreenGui
BloxtoberPanel.BackgroundColor3 = Color3.fromRGB(53, 54, 54)
BloxtoberPanel.BorderColor3 = Color3.fromRGB(0, 0, 0)
BloxtoberPanel.BorderSizePixel = 0
BloxtoberPanel.Position = UDim2.new(0.0912981182, 0, 0.211538479, 0)
BloxtoberPanel.Size = UDim2.new(0, 369, 0, 223)
BloxtoberPanel.Active = true
TextLabel.Parent = BloxtoberPanel
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.0921409205, 0, 0.0852017924, 0)
TextLabel.Size = UDim2.new(0, 300, 0, 56)
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = "BLOXTOBER Panel"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
bringblox.Name = "bringblox"
bringblox.Parent = BloxtoberPanel
bringblox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
bringblox.BorderColor3 = Color3.fromRGB(0, 0, 0)
bringblox.BorderSizePixel = 0
bringblox.Position = UDim2.new(0.227642283, 0, 0.336322874, 0)
bringblox.Size = UDim2.new(0, 200, 0, 50)
bringblox.Font = Enum.Font.SourceSansBold
bringblox.Text = "bring random bloxian"
bringblox.TextColor3 = Color3.fromRGB(0, 0, 0)
bringblox.TextScaled = true
bringblox.TextSize = 14.000
bringblox.TextWrapped = true
bringblox.MouseButton1Down:Connect(function()
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local charPivot = character:GetPivot()
for _, instance in Workspace:GetDescendants() do
if string.find(instance.Name, "blox") then
if instance:IsA("Model") then
instance:PivotTo(charPivot)
elseif instance:IsA("Accessory") then
local handle = instance:FindFirstChild("Handle")
if handle and handle:IsA("BasePart") then
handle.CFrame = charPivot
end
elseif instance:IsA("BasePart") then
instance.CFrame = charPivot
elseif pcall(function() return instance.CFrame end) then
-- For any other instance with a CFrame property
instance.CFrame = charPivot
end
-- For other instance types, skip (cannot move)
end
end
end)
end)
bringblox_2.Name = "bringblox"
bringblox_2.Parent = BloxtoberPanel
bringblox_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
bringblox_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
bringblox_2.BorderSizePixel = 0
bringblox_2.Position = UDim2.new(0.227642283, 0, 0.600896776, 0)
bringblox_2.Size = UDim2.new(0, 200, 0, 50)
bringblox_2.Font = Enum.Font.SourceSansBold
bringblox_2.Text = "noclip"
bringblox_2.TextColor3 = Color3.fromRGB(0, 0, 0)
bringblox_2.TextScaled = true
bringblox_2.TextSize = 14.000
bringblox_2.TextWrapped = true
bringblox_2.MouseButton1Down:Connect(function()
local c = workspace.CurrentCamera
local player = game.Players.LocalPlayer
local userInput = game:GetService("UserInputService")
local selected = false
local speed = 60
local lastUpdate = 0
function getNextMovement(deltaTime)
local nextMove = Vector3.new()
-- Left/Right
if userInput:IsKeyDown("A") or userInput:IsKeyDown("Left") then
nextMove = Vector3.new(-1,0,0)
elseif userInput:IsKeyDown("D") or userInput:IsKeyDown("Right") then
nextMove = Vector3.new(1,0,0)
end
-- Forward/Back
if userInput:IsKeyDown("W") or userInput:IsKeyDown("Up") then
nextMove = nextMove + Vector3.new(0,0,-1)
elseif userInput:IsKeyDown("S") or userInput:IsKeyDown("Down") then
nextMove = nextMove + Vector3.new(0,0,1)
end
-- Up/Down
if userInput:IsKeyDown("Space") or userInput:IsKeyDown("E") then
nextMove = nextMove + Vector3.new(0,1,0)
elseif userInput:IsKeyDown("LeftControl") or userInput:IsKeyDown("Q") then
nextMove = nextMove + Vector3.new(0,-1,0)
end
return CFrame.new( nextMove * (speed * deltaTime) )
end
function onSelected()
local char = player.Character
if char then
local humanoid = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
currentPos = root.Position
selected = true
root.Anchored = true
lastUpdate = tick()
humanoid.PlatformStand = true
while selected do
wait()
local delta = tick()-lastUpdate
local look = (c.Focus.p-c.CoordinateFrame.p).unit
local move = getNextMovement(delta)
local pos = root.Position
root.CFrame = CFrame.new(pos,pos+look) * move
lastUpdate = tick()
end
root.Anchored = false
root.Velocity = Vector3.new()
humanoid.PlatformStand = false
end
end
function onDeselected()
selected = false
end
function onkeypressed()
if selected == false then
onSelected()
elseif selected == true then
onDeselected()
end
end
script.Parent.MouseButton1Down:Connect(function()
onkeypressed()
end)
end)
ImageLabel.Parent = BloxtoberPanel
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(0.024390243, 0, 0.672645688, 0)
ImageLabel.Size = UDim2.new(0, 66, 0, 63)
ImageLabel.Image = "rbxassetid://18290309999"
UICorner.CornerRadius = UDim.new(1, 0)
UICorner.Parent = ImageLabel
UICorner_2.CornerRadius = UDim.new(0.100000001, 0)
UICorner_2.Parent = BloxtoberPanel
-- Scripts:
local function BDNMRWX_fake_script() -- bringblox.BringRetrobloxikinsToPlayer
local script = Instance.new('LocalScript', bringblox)
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local charPivot = character:GetPivot()
for _, instance in Workspace:GetDescendants() do
if string.find(instance.Name, "blox") then
if instance:IsA("Model") then
instance:PivotTo(charPivot)
elseif instance:IsA("Accessory") then
local handle = instance:FindFirstChild("Handle")
if handle and handle:IsA("BasePart") then
handle.CFrame = charPivot
end
elseif instance:IsA("BasePart") then
instance.CFrame = charPivot
elseif pcall(function() return instance.CFrame end) then
-- For any other instance with a CFrame property
instance.CFrame = charPivot
end
-- For other instance types, skip (cannot move)
end
end
end)
end
coroutine.wrap(BDNMRWX_fake_script)()
local function IWIEUZL_fake_script() -- bringblox_2.Noclip
local script = Instance.new('LocalScript', bringblox_2)
local c = workspace.CurrentCamera
local player = game.Players.LocalPlayer
local userInput = game:GetService("UserInputService")
local selected = false
local speed = 60
local lastUpdate = 0
function getNextMovement(deltaTime)
local nextMove = Vector3.new()
-- Left/Right
if userInput:IsKeyDown("A") or userInput:IsKeyDown("Left") then
nextMove = Vector3.new(-1,0,0)
elseif userInput:IsKeyDown("D") or userInput:IsKeyDown("Right") then
nextMove = Vector3.new(1,0,0)
end
-- Forward/Back
if userInput:IsKeyDown("W") or userInput:IsKeyDown("Up") then
nextMove = nextMove + Vector3.new(0,0,-1)
elseif userInput:IsKeyDown("S") or userInput:IsKeyDown("Down") then
nextMove = nextMove + Vector3.new(0,0,1)
end
-- Up/Down
if userInput:IsKeyDown("Space") or userInput:IsKeyDown("E") then
nextMove = nextMove + Vector3.new(0,1,0)
elseif userInput:IsKeyDown("LeftControl") or userInput:IsKeyDown("Q") then
nextMove = nextMove + Vector3.new(0,-1,0)
end
return CFrame.new( nextMove * (speed * deltaTime) )
end
function onSelected()
local char = player.Character
if char then
local humanoid = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
currentPos = root.Position
selected = true
root.Anchored = true
lastUpdate = tick()
humanoid.PlatformStand = true
while selected do
wait()
local delta = tick()-lastUpdate
local look = (c.Focus.p-c.CoordinateFrame.p).unit
local move = getNextMovement(delta)
local pos = root.Position
root.CFrame = CFrame.new(pos,pos+look) * move
lastUpdate = tick()
end
root.Anchored = false
root.Velocity = Vector3.new()
humanoid.PlatformStand = false
end
end
function onDeselected()
selected = false
end
function onkeypressed()
if selected == false then
onSelected()
elseif selected == true then
onDeselected()
end
end
script.Parent.MouseButton1Down:Connect(function()
onkeypressed()
end)
end
coroutine.wrap(IWIEUZL_fake_script)()
local function YUTRHU_fake_script() -- BloxtoberPanel.LocalScript
local script = Instance.new('LocalScript', BloxtoberPanel)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(YUTRHU_fake_script)()