local ScreenGui = Instance.new("ScreenGui")
local BloxtoberPanel = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local bringblox = Instance.new("TextButton")
local bringblox_2 = Instance.new("TextButton")
local ImageLabel = Instance.new("ImageLabel")
local UICorner = Instance.new("UICorner")
local UICorner_2 = Instance.new("UICorner")
--Properties:
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BloxtoberPanel.Name = "Bloxtober Panel"
BloxtoberPanel.Parent = ScreenGui
BloxtoberPanel.BackgroundColor3 = Color3.fromRGB(53, 54, 54)
BloxtoberPanel.BorderColor3 = Color3.fromRGB(0, 0, 0)
BloxtoberPanel.BorderSizePixel = 0
BloxtoberPanel.Position = UDim2.new(0.0912981182, 0, 0.211538479, 0)
BloxtoberPanel.Size = UDim2.new(0, 369, 0, 223)
BloxtoberPanel.Active = true
TextLabel.Parent = BloxtoberPanel
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.0921409205, 0, 0.0852017924, 0)
TextLabel.Size = UDim2.new(0, 300, 0, 56)
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = "BLOXTOBER Panel"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
bringblox.Name = "bringblox"
bringblox.Parent = BloxtoberPanel
bringblox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
bringblox.BorderColor3 = Color3.fromRGB(0, 0, 0)
bringblox.BorderSizePixel = 0
bringblox.Position = UDim2.new(0.227642283, 0, 0.336322874, 0)
bringblox.Size = UDim2.new(0, 200, 0, 50)
bringblox.Font = Enum.Font.SourceSansBold
bringblox.Text = "bring random bloxian"
bringblox.TextColor3 = Color3.fromRGB(0, 0, 0)
bringblox.TextScaled = true
bringblox.TextSize = 14.000
bringblox.TextWrapped = true
bringblox.MouseButton1Down:Connect(function()
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local charPivot = character:GetPivot()
for _, instance in Workspace:GetDescendants() do
if string.find(instance.Name, "blox") then
if instance:IsA("Model") then
instance:PivotTo(charPivot)
elseif instance:IsA("Accessory") then
local handle = instance:FindFirstChild("Handle")
if handle and handle:IsA("BasePart") then
handle.CFrame = charPivot
end
elseif instance:IsA("BasePart") then
instance.CFrame = charPivot
elseif pcall(function() return instance.CFrame end) then
-- For any other instance with a CFrame property
instance.CFrame = charPivot
end
-- For other instance types, skip (cannot move)
end
end
end)
end)
bringblox_2.Name = "bringblox"
bringblox_2.Parent = BloxtoberPanel
bringblox_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
bringblox_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
bringblox_2.BorderSizePixel = 0
bringblox_2.Position = UDim2.new(0.227642283, 0, 0.600896776, 0)
bringblox_2.Size = UDim2.new(0, 200, 0, 50)
bringblox_2.Font = Enum.Font.SourceSansBold
bringblox_2.Text = "noclip"
bringblox_2.TextColor3 = Color3.fromRGB(0, 0, 0)
bringblox_2.TextScaled = true
bringblox_2.TextSize = 14.000
bringblox_2.TextWrapped = true
bringblox_2.MouseButton1Down:Connect(function()
local c = workspace.CurrentCamera
local player = game.Players.LocalPlayer
local userInput = game:GetService("UserInputService")
local selected = false
local speed = 60
local lastUpdate = 0
function getNextMovement(deltaTime)
local nextMove = Vector3.new()
-- Left/Right
if userInput:IsKeyDown("A") or userInput:IsKeyDown("Left") then
nextMove = Vector3.new(-1,0,0)
elseif userInput:IsKeyDown("D") or userInput:IsKeyDown("Right") then
nextMove = Vector3.new(1,0,0)
end
-- Forward/Back
if userInput:IsKeyDown("W") or userInput:IsKeyDown("Up") then
nextMove = nextMove + Vector3.new(0,0,-1)
elseif userInput:IsKeyDown("S") or userInput:IsKeyDown("Down") then
nextMove = nextMove + Vector3.new(0,0,1)
end
-- Up/Down
if userInput:IsKeyDown("Space") or userInput:IsKeyDown("E") then
nextMove = nextMove + Vector3.new(0,1,0)
elseif userInput:IsKeyDown("LeftControl") or userInput:IsKeyDown("Q") then
nextMove = nextMove + Vector3.new(0,-1,0)
end
return CFrame.new( nextMove * (speed * deltaTime) )
end
function onSelected()
local char = player.Character
if char then
local humanoid = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
currentPos = root.Position
selected = true
root.Anchored = true
lastUpdate = tick()
humanoid.PlatformStand = true
while selected do
wait()
local delta = tick()-lastUpdate
local look = (c.Focus.p-c.CoordinateFrame.p).unit
local move = getNextMovement(delta)
local pos = root.Position
root.CFrame = CFrame.new(pos,pos+look) * move
lastUpdate = tick()
end
root.Anchored = false
root.Velocity = Vector3.new()
humanoid.PlatformStand = false
end
end
function onDeselected()
selected = false
end
function onkeypressed()
if selected == false then
onSelected()
elseif selected == true then
onDeselected()
end
end
script.Parent.MouseButton1Down:Connect(function()
onkeypressed()
end)
end)
ImageLabel.Parent = BloxtoberPanel
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 0
ImageLabel.Position = UDim2.new(0.024390243, 0, 0.672645688, 0)
ImageLabel.Size = UDim2.new(0, 66, 0, 63)
ImageLabel.Image = "rbxassetid://18290309999"
UICorner.CornerRadius = UDim.new(1, 0)
UICorner.Parent = ImageLabel
UICorner_2.CornerRadius = UDim.new(0.100000001, 0)
UICorner_2.Parent = BloxtoberPanel
-- Scripts:
local function BDNMRWX_fake_script() -- bringblox.BringRetrobloxikinsToPlayer
local script = Instance.new('LocalScript', bringblox)
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local charPivot = character:GetPivot()
for _, instance in Workspace:GetDescendants() do
if string.find(instance.Name, "blox") then
if instance:IsA("Model") then
instance:PivotTo(charPivot)
elseif instance:IsA("Accessory") then
local handle = instance:FindFirstChild("Handle")
if handle and handle:IsA("BasePart") then
handle.CFrame = charPivot
end
elseif instance:IsA("BasePart") then
instance.CFrame = charPivot
elseif pcall(function() return instance.CFrame end) then
-- For any other instance with a CFrame property
instance.CFrame = charPivot
end
-- For other instance types, skip (cannot move)
end
end
end)
end
coroutine.wrap(BDNMRWX_fake_script)()
local function IWIEUZL_fake_script() -- bringblox_2.Noclip
local script = Instance.new('LocalScript', bringblox_2)
local c = workspace.CurrentCamera
local player = game.Players.LocalPlayer
local userInput = game:GetService("UserInputService")
local selected = false
local speed = 60
local lastUpdate = 0
function getNextMovement(deltaTime)
local nextMove = Vector3.new()
-- Left/Right
if userInput:IsKeyDown("A") or userInput:IsKeyDown("Left") then
nextMove = Vector3.new(-1,0,0)
elseif userInput:IsKeyDown("D") or userInput:IsKeyDown("Right") then
nextMove = Vector3.new(1,0,0)
end
-- Forward/Back
if userInput:IsKeyDown("W") or userInput:IsKeyDown("Up") then
nextMove = nextMove + Vector3.new(0,0,-1)
elseif userInput:IsKeyDown("S") or userInput:IsKeyDown("Down") then
nextMove = nextMove + Vector3.new(0,0,1)
end
-- Up/Down
if userInput:IsKeyDown("Space") or userInput:IsKeyDown("E") then
nextMove = nextMove + Vector3.new(0,1,0)
elseif userInput:IsKeyDown("LeftControl") or userInput:IsKeyDown("Q") then
nextMove = nextMove + Vector3.new(0,-1,0)
end
return CFrame.new( nextMove * (speed * deltaTime) )
end
function onSelected()
local char = player.Character
if char then
local humanoid = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
currentPos = root.Position
selected = true
root.Anchored = true
lastUpdate = tick()
humanoid.PlatformStand = true
while selected do
wait()
local delta = tick()-lastUpdate
local look = (c.Focus.p-c.CoordinateFrame.p).unit
local move = getNextMovement(delta)
local pos = root.Position
root.CFrame = CFrame.new(pos,pos+look) * move
lastUpdate = tick()
end
root.Anchored = false
root.Velocity = Vector3.new()
humanoid.PlatformStand = false
end
end
function onDeselected()
selected = false
end
function onkeypressed()
if selected == false then
onSelected()
elseif selected == true then
onDeselected()
end
end
script.Parent.MouseButton1Down:Connect(function()
onkeypressed()
end)
end
coroutine.wrap(IWIEUZL_fake_script)()
local function YUTRHU_fake_script() -- BloxtoberPanel.LocalScript
local script = Instance.new('LocalScript', BloxtoberPanel)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(YUTRHU_fake_script)()