hehehe, yeah that’s what I spent most of my time on, lol
blowupthenoobs
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did you use some software to compile it like that? cuz I'd doubt you would've put in all 10k entries in by hand. I'd be interested to see how it changes with some small tweakings, since creativity and enjoyment are given more weight from what I recall, and it doesn't seem your spreadsheet does that. Pretty cool that you did that tho.
Absolutely hilarious game. Love the vibes. Enjoyed the gambling. Only thing I noticed was that the side walking animation just looked like you were simply stomping your feet (and somehow moving,) but apart from that nitpick, I really loved the art you guys had. Will probably come back to this to figure out the other endings (that I'm assuming it has) sometime after the jam's over.
Kinda didn't like how you couldn't look up, but it definitely made sense in the context. This game was an absolute vibe and I didn't expect it. Everything's synced to the music, whether people notice or not. The timing's a bit tight so I just ended up spamming the key, lol. Main thing I didn't like was that there was no pausing for moving spells around (because I was put into a combat encounter pretty much right after I had to change the order to get up somewhere.) Overall, I really liked the atmosphere here. The player bobbing was a nice touch.
Alr, I got back on the game and it was pretty good. That style of game is not really my cup of tea, but it was still a good experience. My only criticism is that you dump a lot of information on the player at once, making it somewhat difficult to remember anything. I loved how the music changed after you launched and docked tho. Very nice touch.


