I saw the game in The Linux Gamer's Top 10 video, and I looked at the ball and went "Wait, is that the Godot logo?". I looked up the game and sure enough, you've used Godot 3.1 :-D Nice entry, +1
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Ok so I've encountered two issues this far:
- I saved the game right before the monster attacked me, making it spawn-kill me everytime I reload my save.
- The monster seems to have no running animation, I assume this is a bug
This was in the current Linux-build here on Itch. Seems like a great game so far!
Hey, nice little project! There's too few 3D Godot games out there, and I'm hoping to see more of them + tutorials as the engine keeps growing ^^ I was a bit frustrated as the water-creature, his controls felt a bit wonky. But other than that it was a cool demo, and a nice setup for a puzzle-game :-)
Nice game, very captivating. The silence and mystery of space feels spot-on :-) Looking forward to the full release!
I noticed there was a bug on my end when I flew back to the station, and I clicked the button to go back to the main menu. The menus sort of stacked on-top of each other, and it just looked weird. I'm on Manjaro Linux.
When I was reffering to fees, I was aiming more at the transaction of the crypto itself. Of course all regular fees would have to apply, but with Bitcoin you would pay a small amount for your transaction to go through at all. With Nano that's not a thing.
But yeah, I can see the issue of adoption and payment sollutions, at least if you have to implement more than a single cointype.
Hi, I just wanted to check this game out and see if it was worth giving some cash ^^ But I can't download the Linux-version from Itch. It just says: "htfs.Open (initial request): HTTP file not found on server". In a browser, clicking the Linux download-link takes me to your external website?