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Blodyavenger

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A member registered Nov 09, 2014 · View creator page →

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Perfect, thank you :)

Would it be possible to add an option to fade gameplay area into black instead to monitor frame? If not, could you point me in right direction where to do that? Thank you!

Awesome entry, good job!

Thanks Mattias, I'm definitely trying to get those vibes! :)

Hey Paul, thanks a lot! It is indeed inspired by Keen & Crystal Caves / Secret Agent titles ;)

As for the SFX, I've used small bits from various dos games SFX and made my own out of them. I'm still trying to find out how to generate perfect PC-Speaker like sound effects from nothing - let me know if you find out.

Yeah, I'm having lots of fun with it and hopefully I can make a full small game out of it :)

Working with dos-like framework on Cannon Man was so fun I made a full level demo :) 

That's quite cool! 🙂

Cannon Man in action!

Thank you! Yeah, hopefully we can soon see some work from the others as well 🙂

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Here is a little something I started working on, project name "Cannon Man".
Really happy with the framework so far 👍


dos-like community · Created a new topic WIP Showcase
(1 edit)

If you are working on something using DOS-LIKE framework, feel free to post your work in progress screenshots here.

Yep, it's definitely one of the inspirations ;)

Woah, that's super cool, good job and thank you for sharing!! <3

Thank you, glad you like it! Let me know if you create something and feel free to post gifs/screenshots :)

This is so good, definitely one of the best platformers I played PICO-8. Gameplay, visual design & music are just perfect.

This is a steal! So many sounds for a price of pizza and a glass of something 🍕🥛 I was always looking for free stuff for my prototypes but now I have everything in one place. Thank you 👍

I'm not sure about MacOS but on Windows, you can toggle windowed mode with ALT+Enter. If there is a similar command on MacOS, try that first. Other than that, I'm afraid there is no alternative option. It's a short jam game so it doesn't have any settings implemented.

There are always some here and there but nothing planned ahead. Follow this to stay updated!

I didn't see tips on your page on how to play it. It is such a nice puzzle game, I love how you transform into objects that do different things. Good job!

Thanks! ^_^

Nice! I was a bit confused at the start because I couldn't move the green blocks before I pressed the PLAY button. Cool & simple idea for a 3 hour jam, I liked it.

Would be nice to start the level by pressing space which would make it more comfortable to start instead of rushing mouse from PLAY to game every time.

What a twist, wasn't expecting that! 😅

Thank you! It definitely needs more balancing, I agree :)

I haven't noticed that bug before :O Thanks for the report, I'll most likely do another version after the jam and fix stuff like that together with balancing.

You have scored 2011 points which makes you #1, good job! ;)

Online leaderboard is implemented but it doesn't show score, I run out of time and already crossed the 3 hour mark just because of that. But I'm updating the game page daily with top scores so you're the 1st one now.

But yeah, it's pretty difficult and I run out of time for balancing. However, I wanted to make short sessions so I ramped up difficulty from the very start.

Thanks for playing, glad you liked it! :)

So, 48 points for removing the notifications from the nightmare!

And like JafCraze suggested, message variation would be welcome. However, this game reminds me of an error you sometimes get in some software - same message, same error until you restart your PC :D

So, 48 points for removing the notifications from the nightmare!

And like JafCraze suggested, message variation would be welcome. However, this game reminds me of an error you sometimes get in some software - same message, same error until you restart your PC :D

38 points!

Really cool idea to balance which crates to pick - speed vs score gain! I was missing some extra challenge to make crate pushing more fun (eg. damaging obstacles etc.) but overall, solid entry, good job!

Is there a way to get this on WebGL or PC build?

One of my favorites in this jam! Such a simple idea with unlimited game combinations & it's multiplayer! Sometimes it's really hard to predict (maybe smaller scale would work better) but hey, it's 3 hours and it's awesome, good job!

It reminds me of old arcade games with simple yet addictive gameplay. Really cool entry, well done!

Level 8 - Score 221!

Thank you Janis, really glad you like it and I appreciate the feedback! Yeah, balancing is terrible, When I was 2 hours in, I realized I haven't put too much attention to the balancing in the planning phase.

Scored 720 points! Was too daring and tried to remove the weed just before the tile collapsed :)
Nice and solid entry!

Hi, thank you! :)

You are free to use it for multiple commercial or free projects that YOU are working on.

Redistribution of the asset is forbidden in any way (eg. you can't give it to a friend, share it with some community etc., recolor the sprites and sell it as a new asset etc.).


If there are any other specifics you are interested in please let me know.

Yes, you can use them for open source projects but they can be only used inside the project and project variations.

So cool "block breaking" spin-off! Like the whole Kraken theme and visuals, really good job!

It would be pretty cool to have online leaderboards :)

Really lovely game!! It has such a positive vibe :)
The only thing that bothered me a bit are the controls - when you are moving, allow player to hold the next direction key and move player in that direction as soon as character reaches the end point. I'm sure this would make it feel even better!

Good job on the entry!

So good to see the page of The Life of Mr. Pips alive, it is so cute!!! Can't wait for the game to come out ♥️

Also, FIRST ;)