Already on MacOS, app store. Linux not likely, runs very well on Wine.
BleuBleu
Creator of
Recent community posts
Hi! Thanks for the feedback. Yeah you can import "samples" which are limited to 60 seconds right now, and drop-and-drop does not work yet, as you saw. There will be proper raw sample tracks for vocals in the future, but alas, not yet.
In the project explorer (right side panel) look at the top where it says something like "Project -> Song 1 -> Channel XYZ" and click on the project. This is like a folder structure you can navigate. At the root of the project is a list of samples, press the (+) Add button to load some. Then you can use those in a PCM sampler generator, but assigning them to the sample map . The documentation is extremely lacking regarding this and will improve in the future.
-Mat
Thanks for the feedback. Maybe i'll do a demo one day, i'll be honest I focus on coding the app and very little time went into the "how to distribute it". I just uploaded it and set a price. I'll try to think of something better in the future. My idea right now was the the Windows version is basically the demo until we get something better.
Native linux, probably not, Im so busy with 4 platforms, Linux support tend to be a bit scary since every distro/hardware behave slightly differently, in meantime ill commit to making sure it runs buttery smooth on wine.
I dont know about that synth but it seems to have a lot of stuff. My plan is to have smaller pieces that you decide how to combine. Well see how that goes.
I understand. Ill have another small tutorial coming soon but its about more "advanced" stuff, probably not what you have in mind.
I only have so much time to dedicate to this. At some point the community also needs to step up and make their own tutorials, share their songs, games, etc. and spread the word! :)
-Mat
Is there any error message you could give me so I can help you better?
Also, in version 2.2.0, the files are already renamed, so you shouldnt have had to do anything.
EDIT: You could also jump in the discord to make debugging this faster. (https://discord.gg/88UPmxh)
-Mat
I'm not in front of my Linux machine right now, but my guess would be that maybe you grabbed a more recent version of a dependency in MonoDevelop?
I use very specific version (GTK# 2.12, OpenTK 3.1.0) i think and have no plan to update anything at the moment as things are pretty stable on all platforms. For example, I know GTK 3 has been out for almost 10 years and OpenTK has a 3.2.0 version, but i have no need to update. :)
I do prefer your option name, even if it is just as wordy.
-Mat
Yes it is.
So I made it so that it only disables dragging sounds only when the sound is playing. This should give you the best of both world. You'll get silence when you are looping on your pattern, and you'll get audio preview otherwise.
Btw if you have an idea for a shorter name for this option, let me know. Its very wordy right now.

-Mat
Finally gathered all the parts to make this a reality.
https://twitter.com/nesbleubleu/status/1290194228140630016
-Mat
Hi! Thanks for reaching out.
Could you try the solution in the troubleshooting section of the documentation and report back? This has worked for all users with this issue so far.
https://famistudio.org/doc/troubleshooting/
-Mat
Windows 7 SP1 is supported and was working last time i tested.
Be sure to install everything that is mentioned in the documentation.
https://famistudio.org/doc/#windows
-Mat


