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Blerdy Disposition

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A member registered Dec 20, 2022 · View creator page →

Creator of

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Thank you and excited for y'all next game. Whenever that may be!

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Also there are some minor spelling errors I forgot to mention:

—>Page 19 Bottom instructions

—> Page 17 “and send it off in into the waveless water.”

—> Page 35, the first sentence’s first “to”s need to be changed into “too”. This is the case for the last “to” as well

The illustrations and message of the game absolutely blew me away. I went ahead and wrote a review of the game based on how it made me feel. Moltewerf and Robert, you two absolutely did a splendid job on the art and premise. 

Good luck on the next game and hope you get a fun message in a bottle!

I also made a review for the scenario/ one page dungeon if you would like to check it out. It was super fun!

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Saving this for later as I want to use this for the future.

I played this game a while back and I have come back to it for world building purposes. This game has a lot of heart and it's amazing how it captures my complex feelings about queer third spaces. In one game we created this liminal like third space and it gave me a sense of deja vu.

Also bonus points for the essays at the end reflecting how queer third spaces existed in many aspects throughout history and cultural context. This game was an absolute joy and it inspired this fun essay as a result.



Thank you Plotbunny Games for this lovely game and congrats on the awards.

This is absolutely amazing and will be using for some of my own projects! Awesome job

Saving this for later especially for my friends who are crowd funding!

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Thank you so much. I appreciate it! 

Glad I found this. I needed something that had all of the important information on one page. Seriously great job on this. Clear and effective!

I have had this dungeon on my periphery for quite some time. Going to use this and write a more in depth review in a moment.

In case someone needs a text version without downloading they can use this. Note this version will differ since it won't have images or formatting that my documents have.

Super useful and clear. I am going to be using this for later. I love how it combines both the RPG Checklist and Lines and Veils to make a broad and effective tool for players and GMs. Thank you so much!

I absolutely smiled with a big smirk with the optimal ending. That was such a simple but subtle and very sensual ending. The best part by positioning as optimal it encourages the player(s) to go after it because what rpg enthusiasist wouldn't want the optimal ending.

Plus good dogs want to help so I think that choice of writing fits like a great bow on top!

Saving this for later since this may help me with a zine idea in the far off future!

Sending my support. Bought a physical copy at a convention and loving the inspiration in it.

Great and seemless advice. Going to be using this for future games.

A lovely game that really helped me out when I was feeling lost. Thank you so much Junk Food Games

I appreciate the time you took in the game. I never actually thought about Critical Role as a key influence especially given their social media precense. That is an awesome point.

Seriously thanks Wym and happy it made your day and I hope others find it just as fun.

Hello Wym Lawson!

Your game was absolutely fantastic. As a result I went ahead and made a video review talking about the mechanics and influencer culture.

Also by the way,  I am obsessed with the cover art. You did a stellar job on it.

I kinda am addicted with this game and I love it. Played this for a good hour!

Thank you! I had a blast running this game on discord with some friends. It was honestly super pulpy and loved it. Also the map design was super killer. It 100% deserved a spot!

Of course. Happy I saw it and it really resonate with me.

I was super impressed with the game so thought to add it into my essay for this year's One Page RPG Jam. Thanks again for the awesome game DNGClub

I really love the twitst on Tunnel Goons and the premise. It honestly made my day playing through this game. I decided to feature it in my discussion for One Page RPG Jam 2025. If you would like to see where it is featured its early on and there is a time stamp for the game as well.


I wanted to say thanks again for this amazing game. I featured it in my discussion for One Page RPG Jam 2025. If you would like to see where it is featured its early on and there is a time stamp!
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I also featured your game in my essay in the later half briefly. If you would like to see it, the time stamp is in the video!

https://www.youtube.com/watch?v=iSf-m1vI6AM

I absolutely love the art to this.

Honestly I love the line, "

“You’re also wearing underwear, but that has no mechanical relevance."

This game me the biggest darn chuckle while checking out this game.

Seriously naming a sniper rifle the "Final Word" is so freaking awesome. You dont understand how giddy it made me to read that in the game.

This game is such an awesome concept and I love the art too. I really love how I could plug this into another game especially ones with huge dungeons and hex crawls. I could even see myself using a monster table from some old school dnd modules I have lying around. Great game and with an more awesome premise!

I love creating big funny explosions in my rpgs. This is even more fun when ti is on suspecting crews/people. There is something extremely cathartic about an active mechanic that makes you tear your character into pieces.

Final point, the variety of bags is really fun and vile in the best way possible. My personal favorites being the Nap Time Bomb! and Bib Bubble Bomb!

This game is perfectly funny and captures the chaos goblin that we all deserve to be.

Phasebreak Syndrome looks really freaking cool. I love the many relevant prompts on the secondary page. My favorite one being: A dimension with no visual art. Also the aesthetic is really awesome, with the key visuals of using b&w heads.

I can definitely see the fun in playing out this journalling game too with others.

Okay this concept of fighting in an arena and this being the premise has me hooked. Also the use of the knight artwork even on the itch page is really novel. I could see myself playing this, instead of a game like Pendragon

I appreciate that. Since I love a strong couple of tables.

The concept and design is adorable. I really love how shapes add and combine to create new organisms. That being a shared story telling mechanic is novel and given the theme of this one page rpg jam is really sweet.

I absolutely love the tables to this game and the concept of story loops and action loops. It is not something I have seen before. I like how it really streamlines the game. There is a procedure to everything.

Honestly the tables alone are a great selling point especially as someone who plays a lot of OSR games.

Also I think there is an error on the itch.io page. You mean Rogue & Dagger as the title of the game but say "Rogue & Dungeon".

Otherwise awesome game and I am excited to play this more with others in the future hopefully.

I have to say this game concept is super novel and incredibly endearing. I love especially on the back page, you include all of the rules in a simple and easy to read manner. On top of that each of these pages are color coded so that nothing looks repetitive and every aspect of this micro journal rpg stands out. I had fun journalling about my productivity game on the play store.

It reminded me how important leaving a review is and how much fun it can be. It is really amazing how you took a simple idea that we take for granted on the internet and gamified it. Seriously kudos Koke RPGs!

I am reading through this and the dyanimics of the pilot and Nepholem are glorious. There is something extremely sensual, beautiful and hot about the pilot being a necessity for the Nepholem while also being puny and unnecssary. The teasing of the power imbalance on both sides really is freaking amazing.

Also I learned a new word too: Nepholem (and I love it).

I absolutely love the concept of this game and plan on playing it throughout June!