Quite good for your first game :)
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Thx for your comment. My plan for the decade jam is to create 10 increasingly complex RPGs.
So while it is a good idea to add procedural levels as you suggested, I'm already working on DW III :)
It is really good and fits the theme of the jam very well I think.
The only aspect that catched my eyes was that the level requirements/exp are set too high. Expecially in the later levels, I was just rotating the mouse forever until I got enough exp.
But it did take a little bit too long for my taste. Maybe consider making the update cost increase by 1 rather than 2... and having wood, stone and leaves seems to be a little bit overkill. I think wood alone as a resource would be sufficient.
Nice little game.
At least for me, the movement of the black hole was stuttering. I think you're missing a Time.deltaTime for that.
Also: How did you make that splash screen with the game logo?
First of all, I played until wave 30, so it is a very fun game. But there are a few problems:
- I can only click the text on the button, not the button itself
- The pixel resolution of the characters is different, and the art could be better or more consistent in general.
- I don't have the feeling that the characters are balanced right now. The axe man feels overpowered compared to the others, and the mages are too weak I think.
Quite the interesting game mechanics because the difficulty is self-adjusting. I like that. The voice acting is impressive.
It bothered me a little bit that you mixed quite some different art styles, which comes a bit strange(the portraits). And the red exclamation mark warning should be a second or two longer, otherwise you can't evade anyway. Maybe you could even change it to the color of the upcoming ship.
The idea, theme and art of the game is great! However, it is not playable (yet)... no music or sound effects, clippping errors, dead enemies having a spasm, unfinished animations or coding, it is too difficult etc.
The programmer is a hero for making it this far with pure Java... it is borderline insanity at it's finest tbh (I don't think I could do that in a week and I'm not that bad a programmer), but I think if you would have used any engine at all, you would have saved a lot of time and I probably would not have anything to criticise at all...
It's short and nice. 27 correct on first try!
However, you missed that the correct answer is always around the center(I think you used some sort of gaussian distribution), so if I did not know some answer, I could cheat by selecting the fifth or sixth item.
Graphics were ok, but the mixing of pixel art and normal 2d art was a little bit strange.