Current demo gets a hardmode time of 2:17.60 from me. 24 deaths.
I suppose while I'm here I'll ask "how come Hard deletes the Easy mode save" along with "can you make the Easy timer count up instead of saying DISABLED"
bleem!
Recent community posts
"At first Level 12 was easier, but when the testers said, 'This is too difficult', I made it even more difficult." -Panic OK!!
The bomb has been planted. Returning to this game four-fifths of a year later I find a completely new gameplay element: nice. All the previous levels from the earlier demo have been redesigned to have bombs. Some work better than others (Level 7 I find especially fiddly near the end) and I think there should maybe be some bomb levels and some bombless levels. That's just me.
The new music and graphical flourishes (and big fat fuckin tiddy mode) are fantastic. Please do NOT add a safe-for-work mode
What a bamf (bunny anime moe female). I made an account just to comment.
Even at this length it's already one of my favorite instakill platformers, right next to Tower Of Heaven and VVVVVV. Winning a level and seeing bikini bunny makes my brain feel good, and she controls as hot as she looks!!
I love the hardmode, it has all the tension of a traditional life system but still encourages you to be speedy and reckless. I got 1:58.23 with 26 deaths.
Costumes don't seem to unlock... If it's because of the level clear pics and you're about to draw unique CGs for all of them my body is not ready.
My only suggestion is I'd like a level editor to get lost in. This stuff is great, man.