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blatalzar

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A member registered Jul 16, 2019 · View creator page →

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Thank you very much for your comment! It's very interesting. I had not thought of this combo before, what a wonderful way to win, well done!

Yes the ruined buildings do count toward the 20 buildings goals :) It would be way too hard otherwise (unless we use your combo!)

Ahah yes they do not stack, I wasnt worried about the balance but more about the UX, how to make it clean that there are several events under there.

You guys went all in with the wildcards! Well done! 

I had some troubles understanding the goal of the game, and the sizes of the window made playing a bit challenging. But the vibe is very string and intriguing and the game is quite ambitious. Eager to see the next one you make!

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Ahah the sounds are so gross I love it ^^ Super fun game! With some tools it can be a bit hard to locate the "cursor" part. Well done guys!

Woahhhhhh that's insane! So raw and textured. Well done, your game does not leave us indifferent. Very intense

My dude has no stamina! This game is very soothing and cute :) The ladder can be quite frustrating at times ^^ The big red mushrooms are a scam! Very well done

I won! That was super fun! I had trouble understanding the controls at first, and I understoor very late that the graveyard consumed a bone to create a soldier, but it was still very enjoyable. Well done!

Very nice game! The art is amazing and the vibe is cool. The crounchy noise are a bit underwhelming for watching our behemoth crush those insect ^^ But very good job!

You are absolutely right, we will fix this asap after the jam!

Woaw, excelent work! The gameplay is very intense and the mood is on point. A perfect game jam game

I have decayed the whole forest! What a wonderful game, i loved it! When you get going it's really satisfying and fun. I would love if you were to add some enemies to extend the tower defense aspect of it, but really great job!

This is super  fun  and perfect for the theme! Really well done, I loved it! I got to level 21

I forgot to count the first building already  there at the start of the game, and razing doesnt reset the count (which is fair i think)

Very nice game! Maybe someting interesting could have been that your decaying leaves a rotten trail behind you (eww) so that you can't backtrack easily. I love the graphism. Well  done!

The wolves are soooooo annoying ^^ They respawn way too fast for a game where you have to backtrack and find your way around. But the game is very pretty and plays really well. Well done

Wow the vibe is very intense, I love it. The gameplay is quite interesting, Diablo with arrow combo to strike, well done!

I have woken up! Quite a fun game, well done guys

Just a score at the end would be awesome :) No kings!

Very cool idea and a fitting aesthetic :) The shader make the frames drop a bit which can be dangerous at times. But very nice game! Well done

Thanks for playing! I absolutely missed the drawing after endless mode, good job spoting that!

I checked, the events (non-buildings) do not count toward the building cap :)

Thanks for the comment!

Thank you very much for playing! Yeah i think there's a bug with very small countries and border (the country you clicked on is detected by color). Very good job getting 120! It's way more than most.

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Yeah that's kinda the goal :) I do find joy in figuring how stuff works and tutorial can be very "hand-holdy". We tried to make it accessible with familiar UI and progressive feature adding with the upgrade tree (so that it's not overwhelming at first).

But thank you very much for your comment, it's very interesting. Maybe we should introduce the money progressively too !

Thank you so much! Yeah a lot of risk is tied in to the scam feature (losing your reputation which is tied to progress, losing the mythic you tried to duplicate...) but it ended up be underpowered (especially compared to streaming yeah) and apparently a bit bugged.

Yeah  the pack opening twice after streaming is bad ^^'I must fix that pronto after the jam.

I'm glad you enjoyed playing our game :D

Awesome. Just a cool idea and the right gameplay loop, no fluff. Well done!

Wonderful! I love puzzle games and it's hard to pull off in game jam. It can be a bit hard to precisely visualize the impact of my moves and the moves of the enemies, and a bit of variety would've beed welcomed  (those damn back dogs...).

But the design is impeccable (although I would have liked if it was zoomed a bit more), the music is nice and the idea is awesome  and well executed.

Bravo!

Ahahah thank you so much for your awesome and tasty comment!

You are absolutely right about the endgame, I also spent wayyyy too long finding my last mythic! I wanted to add a feature to increase the chance of finding a new (not owned) card each time you open a "failed" booster, but I wouldnt have enough time to test it and was scared to mess up the droprate ^^

And yeah the power creep is intense. At first I tried to balance it but it prouved challenging and in the end I just optimised for the fun ^^ it's nice to break the game sometines, and we still stay to collect all the cards!

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Thank you very much! Yeah I thought it would be interesting to use time as a currency, but still try to give you as much to do as possible during the downtime. But yeah it's probably not the way to go. Interesting exercice for game design :)

Oh no! On the victory screen you should have a View collection that allows you to keep playing, maybe I should change the wording ?

Thank you very much :D Yeah for sure, juice is king, especially for this type of game!

I struggled at first to understand the controls (i wanted to click on the door rather than on the fine yellow line that meant nothing to me).

The concept is interesting, but it doesn't feel like I have enough information to make interesting decisions on how to place my dudes. And the rock/papper/cisor added card seemed to stay all the time, but i thought they would expire after one door opening, which made them too strong.

But the art is very detailed and intense, I loved it.

But still, a very good job guys :) Keep it up!

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I WON! well done guys! A few notes :

- It wasnt clear to me that my money was also my life. Maybe i missed it

- It wouldve been nice to see the health of the enemies, at least the big ones

- The main mechanic is nice but it seems very snowbally. It's hard at first but when you earn enough money you dont really have to choose between missions and turrets, you can build it all

Very good job!

Ahahah Van Golu, i love him too

Thank you much <3 Lézécoliers is awesome ^^ they all have a different face I love it.

We used this! So awesome

Ahah Bigshorty yes ^^ Very cool duo

Yeah i figured why take time to prevent cheating, i'd rather add features for those that want to play ^^ would have been too long to add a backend and not worth.

I dont think i'd add an auto open feature, since opening the booster is the whole point of the game. But i agree that the late game can be upgraded.

Woah guys that's insane, super fun. The rythm is so hectic, and the art style hilarious. I love it.

I would put one shop at the begining so that we have more run variety

Very cool idea! I can see it being expanded a lot! Right now it's a bit frustrating understanding the power of a spell since they change all the time. It feels like a hard version of a spell can be weaker than its normal version sometimes.

I would love being able to specialize, but still have to use other spells sometimes to counter specific enemies.

Very good job guys

Sorry 😇

Yes :D 82 cards! But the last ones are mythic and very hard to pull. Good puck!

This is very good feedback, thank you very much!

The upgrade i agree, we did slow down a bit but probably even more.

Pack buying: very good idea, will implement this right after the jam!

For the gifting issue we were thinking about creating a Vault mechanic in which you place cards you like so they cant be sold or gifted or anything, to protect them. What do you think?

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Ahah it is, sorry 😬 but we work as web dev and graphists since like 10 years. Thank you so much for the kind words!