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Wonderful! I love puzzle games and it's hard to pull off in game jam. It can be a bit hard to precisely visualize the impact of my moves and the moves of the enemies, and a bit of variety would've beed welcomed  (those damn back dogs...).

But the design is impeccable (although I would have liked if it was zoomed a bit more), the music is nice and the idea is awesome  and well executed.

Bravo!

(1 edit) (+1)

Thanks for playing!  Agreed that the zoom level is jarringly small.  I wanted to give myself lots of room to mock out the level ideas in the editor and so I left myself a lot of space with the intent to come back and shrink it back down to whatever the size of the largest level ended up being.  By the end, that bounding box ended up being pretty much the entire space.  Given more time to polish, I would definitely want to decouple zoom scale on a per-level basis.