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Black Pine Games

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A member registered Sep 25, 2019 · View creator page →

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Hi, that's me just send you a request on discord. 

The bugs you have found are really helpful since I’m working on the game completely on my own, so I don’t have much help doing anything but i am really trying to get as much as i can built out as quickly as possible as i want it to be a great game experience and think it could be a great game when polished and added to a lot more. 

so any feedback good or bad is helpful to keep the game going in the right direction.

(2 edits)

Hiya, sorry to hear about the shadowban, hopefully it gets lifted soon for you. Thanks for checking out the new update so quickly. as for the bug you found, ill put them in my bug fix list and try get to them soon. 

I hadnt set up any images yet so this will be added in the next update, i just wanted to get the collection book out so that i could work on the bugs and things. 

The shop backpacks and things are definitely not meant to show outside the shop haha, i will get this sorted quickly so people cant just get them through the side of the building. 

For the item summary at the end of the level i think your idea is definitely one I will be adding, i was also going to make the text into a scrolling list so that way the items will cut themselves off but will still be able to be scrolled through. 

The last issue you found is actually a funny one as i think you found my testing room. To make it easier for me testing item pickup and upgrades i had made a small room at the back of the unlockable rooms so that i can test features without going through 20 minutes of gameplay.  I am going to restrict the players movement completely once they click extract until they have loaded into the new zone or shop,  it should stop any of the loading into the level at different points and keep the player stationary through the few seconds countdown.

As for contacting me, i am more than happy to go through here as i have a bug forum at the bottom of the game for any bugs or crashes people find,  or i can also give you my discord so that you can reach me through there a lot easier. Either way i usually try to check my itch/discord/reddit/tiktok each day as im working most days to update the game and get it promoted a bit more over different apps.

Hey everyone,  welcome to the first dev update for my new indie game Oddments and Offerings.


Oddments & Offerings is a first-person shopkeeper extraction game where you collect valuables from dangerous locations at night and sell them through your own shop during the day.

Recently I have been working on:

  • Better enemy navigation and stalking system
  • Added 10+ items to be found and sold 
  • The mansion is in the process of getting furnished room by room
  • The shop has a few unlockable rooms as well as upgrade items



The game is still in early development, but the main game loop is now implemented. Currently my goal is to continue finishing the mansion level furniture, more upgrades, the shop upgraded, more items, and more enemies/extraction zones.


Thanks for having a look at my project, it has been a lot of work to get to here as i am a solo dev but i am fully invested in bringing my vision for the game to life.

If you would like to follow development, you can check out the game page here:

https://black-pine-games.itch.io/oddments-offerings

For any bugs or crash information that people find in the game.

Timmy's Not So Little, Little Adventure is an exciting and fast-paced RPG dungeon shooter game currently in early access. As the protagonist, Timmy, players embark on a perilous journey through a treacherous dungeon filled with challenging enemies and hidden treasures. The primary objective is to collect coins scattered throughout the dungeon. These coins will eventually serve as valuable currency, enabling players to unlock powerful upgrades, purchase new weapons, and enhance Timmy's abilities (this is still to be added). The game at the moment is in very early access below is a list of game mechanics that will be introduced in the coming months: Full weapons system Abilities for characters More enemies Full inventory system large outside world with different biomes/villages Player progression New characters to play as .....

Game Images:




Get the game here: https://exoalpha8.itch.io/timmys-not-so-little-little-adventure

Timmy's Not So Little, Little Adventure is an exciting and fast-paced RPG dungeon shooter game currently in early access. As the protagonist, Timmy, players embark on a perilous journey through a treacherous dungeon filled with challenging enemies and hidden treasures.

The primary objective is to collect coins scattered throughout the dungeon. These coins will eventually serve as valuable currency, enabling players to unlock powerful upgrades, purchase new weapons, and enhance Timmy's abilities (this is still to be added). 

The game at the moment is in very early access below is a list of game mechanics that will be introduced in the coming months:

  • Full weapons system
  • Abilities for characters 
  • More enemies 
  • Full inventory system 
  • large outside world  with different biomes/villages
  • Player progression 
  • New characters to play as 
  • .....


https://exoalpha8.itch.io/timmys-not-so-little-little-adventure