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Black_Atlas

6
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1
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A member registered Oct 25, 2023

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My discord is blackhunter5966

Hi—developer with beginner‑to‑intermediate Unity and some Unreal experience, looking to join an existing hobby team to contribute code, learn, and ship something small together.
Art isn’t my strength, so I’m best paired with an artist or a project that already has an art pipeline in place.

What I’m looking for:

  • A hobby project that doesn't demands too much time weekly
  • Roles: gameplay/UX programming, tools, bug fixing, scene setup, and integration.
  • Collaboration via Git/GitHub with a simple branch/PR workflow; comfortable with typical Unity setup.
  • Availability: a few evenings plus some weekend time; reliable communication and regular check‑ins.

Happy to start with a small trial task to make sure the fit and workflow feel right for everyone.

Black_Atlas.

Hi, thank you for informing us.

It's a problem with unity when building applications for mac on windows.

I added a small guide on what to do to run it.

Yes, we are planning to add the possibility of inspecting the enemy status and also a more direct visual feedback to have an idea of the enemy type and power.

We also plan to add a map overview before the level starts.

Yes, we are currently changing how the inventory should work to make it easier to use and more stable. Right now due to the mouse selection it can sometimes duplicate items or block completely the drop if the object is selected.

Thank you for the feedback.

The characteristic implemented right now are just a prototype so they don't have much influence. We are already reviewing them to make them more significant as the game progresses.