Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


A member registered Feb 28, 2018 · View creator page →

Creator of

Recent community posts

Oh wow! I wasn't expecting something so in depth. I greatly appreciate your feedback! It seems like you got the general idea of what I was going for.  There was quite a large amount I had planned for this game but I had to scale back for the sake of time. I tried to flesh it out more with text at the end but there was a lot to this game I didn't get in. I had the lore and story in mind while building the game, but when I finally had time to sit down and write up all the text for the game I was 20+ hours deep at 7 am with the deadline fast approaching. However in the end I decided that submitting at least something was better, and I viewed it as more of a personal goal than anything else and a chance to gauge my personal growth from where I started two years ago. The end result, as you saw, fell a bit flat in the end, but mechanically it's significantly cleaner than my previous games.

That being said, I greatly appreciate you taking the time to go through it. You actually also did a video on my very first game, and kudos to you for slugging through that nightmare lmao. After this project I'm going to try and avoid doing game jams for a while and build something a little bit more substantial and fully realized. Hopefully, my next project will prove to be significantly more entertaining. I think I'm starting to get the hang of this a little bit on the programming and modeling side of things, so now I can start to stretch my creative muscles a bit more. 

Oh wow! What a well put together video! I also like your channel art a lot. I'm glad you enjoyed the game, I wanted to make it sort of creepy without relying on big jump scares and stuff, so the way you described it was pretty much exactly what I was going for. Your playthroughs of all the other games were also entertaining, especially since I've been too chicken to check out some of the other submissions on my own haha. I look forward to more content from you in the future. Hopefully the next game I make will have a little more substance for you!

I'm glad you enjoyed it! I wanted to do a lot more with the concept, but I only had a few days to make it so I kept it simple and its more of a proof of concept than a game.  The next game I put out will have significantly more substance to it.

I'm sorry to hear that. It's not supposed to have motion blur, just the pixel effects. I'll take a look at it and get a new build up this afternoon.

Thank you for the feedback! I'm glad you enjoyed it. The next game I make will be much more substantial. 

Thank you so much! That really means a lot to me. I was super nervous about publishing it since it's just me by myself and I had less time since I worked all weekend, but it looks like the exhaustion and sleep deprivition was well worth it! haha

Thank you for taking the time to play and review my game! I hadn't planned on making a bigger version since this was just for a game jam but a lot of people have asked me to go back and flesh it out more so we'll see. It's just me by myself and I had to work over the weekend of the game jam. I did the best with the time I had available to me, so your words of praise really mean a lot to me. 

Thank you so much! It helped me out a lot for you to do this video as well. This helps me considerably in finding places where I can improve on future projects. I'm glad you enjoyed it!

I'm glad you enjoyed it! Thank you for posting a video on it as well. I enjoyed your interpenetration of it. In the future, I hope to do more games kinda similar to this with ambiguity and mystery. Also I apologize for the confusion at the end. For whatever reason, when I packaged the game a part of my code didn't work, so instead of resetting the whole game it just reset the level with new game parameters. Seems like that led to some confusion for several people. 

Ah yes! There are four keys in the map no matter what difficulty, you just need four in total to beat the game. So potentially if you pick easy mode where you start with 3 keys, you could end the game with 7. There was more to that at one point, but I kept it simple for the sake of this demo. In retrospect, that can probably be confusing and I apologize. But thank you very much for taking the time to play this game! This was my first complete project in Unreal so it means a lot to me that you took the time to even make a video. 

Well thank you very much! I was wondering how well it would run outside of my control so it's actually super helpful that you included video. This made me aware of some issues I didn't know about.

Thank you very much for the feedback! This game was just something small for the Spring game jam, and I really only had about two days to work on it since I work weekends lol. I hope to have some better, more original ideas out before too long