What might be happening is since my laptop is so old (2012), one of the modules (ig) might be incompatible.
bitmaker64
Recent community posts
Sure, this is the log:
Found 1 interfaces on host : 0) <My IP, pretty sure>
Player connection [6928] Target information:
Player connection [6928] * "[IP] <My IP, pretty sure> [Port] 55000 [Flags] 2 [Guid] 2500212200 [EditorId] 3509995660 [Version] 1048832 [Id] WindowsPlayer(2,<My username>) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Digital-Logic-Sim"
Player connection [6928] Started UDP target info broadcast (1) on [225.0.0.222:54997].
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Initialize engine version: 6000.0.46f1 (fb93bc360d3a)
[Subsystems] Discovering subsystems at path D:/downloader/DLS-Debug-Windows/DLS-DEBUG/Digital-Logic-Sim_Data/UnitySubsystems
GfxDevice: creating device client; kGfxThreadingModeThreaded
Direct3D:
Version: Direct3D 11.0 [level 10.1]
Renderer: Intel(R) HD Graphics 3000 (ID=0x116)
Vendor: Intel
VRAM: 128 MB
Driver: 9.17.10.4459
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.549800 ms
D3D shader create error for vertex shader [0x80070057]
D3D shader create error for vertex shader [0x80070057]
[Physics::Module] Cleanup current backned.
[Physics::Module] Id: 0xf2b8ea05
Input System module state changed to: ShutdownInProgress.
Input System polling thread exited.
Input System module state changed to: Shutdown.
PlayerConnection::Cleanup##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1744540741183,"processId":12300,"allocatedMemory":680188,"memoryLabels":[{"Default":136},{"NewDelete":104},{"Manager":8075},{"VFX":-104},{"GfxDevice":800},{"Serialization":1352},{"JobScheduler":33032},{"ScriptingNativeRuntime":629928},{"Renderer":728},{"String":337},{"HashMap":3584},{"PoolAlloc":96},{"VR":1784},{"Subsystems":96},{"Gui":120},{"CoreBusinessMetrics":120}]}