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BiRDY SOFTWARE

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A member registered Aug 25, 2020 · View creator page →

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(3 edits)

Hi,

Thank you very much for the detailed feedback and for taking the time to share the screenshots. They helped clarify the situation considerably.

After reviewing the images provided, the main point is that the graphics being used in the tests correspond to the RPG Maker 2000 version of the asset pack, which is being imported directly into RPG Maker MZ.

The packs are structured differently depending on the RPG Maker engine they were developed for. Higher purchase tiers include versions adapted for more modern engines, while the RM2K version specifically follows the formatting standards of RPG Maker 2000, since it is a much older engine.

Because of this, RM2K graphics are unfortunately not directly compatible with VX Ace, MV, or MZ without a proper conversion/adaptation process. These engines use completely different standards for tilesets, autotiles, character sheets, sprite directions, transparency handling, and tile scaling/rendering systems overall.

For example:

RPG Maker 2000 uses 16x16 tiles and an older sprite organization format.

VX Ace uses 32x32 structures and a different autotile system.

MV/MZ use 48x48 tiles with completely different sheet organization and rendering expectations.

Although MZ allows projects to work at scales similar to older engines, the image files themselves still need to follow the correct structure and formatting standards for the engine being used.

This is why the tiles appear fragmented, misaligned, or incorrectly scaled in MZ regardless of the scaling settings selected.

Regarding character directions specifically, the sprite arrangement used in the RM2K version follows RPG Maker 2000 conventions and therefore does not automatically match the layout expected by newer RPG Maker engines.

The transparency issue is also related to the older image formatting standards used by RM2K-era resources.

That said, we truly appreciate you pointing out the .PNG/.png filename issue. That detail has already been corrected in the updated files.

Thank you again for your patience, feedback, and for taking the time to test everything thoroughly. The screenshots were genuinely helpful in identifying the source of the compatibility confusion.

Hi,

Thank you again for your detailed feedback - it’s very helpful to us.

The asset packs have now been fully updated and re-checked to improve compatibility across RPG Maker VX Ace, MV and MZ. We  reviewed all the reported issues, including file formats, transparency, and general structure.

For best results, we recommend placing the files directly into the corresponding Graphics folders instead of importing through the editor, especially for VX Ace.

Regarding the scaling issue in VX Ace, this is the only point we were unable to fully confirm on our side. Because of this, we would like to better understand your setup so we can ensure everything is displaying correctly. If possible, could you share a screenshot or a small example of how the assets appear in your project? This would help us assist you more precisely.

If you would like, we can also send you the updated pack directly via email so you don’t need to re-download it manually from the platform.

If you still experience any issue, we are fully committed to helping you resolve it. You can also contact us directly via the support email listed on the product page for faster assistance.

We really appreciate your feedback and your time, and we’re here to help with anything you need.

Thank you very much for your detailed feedback, and we sincerely apologize for the inconvenience.

We will carefully review all of the issues you mentioned.

A direct support email has also been added to the product page. Please feel free to contact us with any additional details, screenshots, or examples that may help us better understand and reproduce the problems you encountered.

Your feedback is extremely valuable, as it helps us improve the asset pack not only for your own use, but also for future customers who may benefit from the same fixes and updates.

Thank you again for bringing this to our attention and for giving us the opportunity to improve the product.

Thank you so much for purchasing and using our pack! We're really glad to see our assets being put to good use 😊

Thanks for playing the game ^_^