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Big_Pela

6
Posts
A member registered Dec 30, 2023

Creator of

Recent community posts

Game was fun and very unique. Audio was chill and relaxing. 

With a bit more animation for the hub and a few extra visuals for the gameplay part this could be impressively addictive. It was a nice experience.

Incredible visuals, great sound.

The game felt nice and cozy.

It could be improved with a bit of particle, and a bit more animation work to improve on some snappy visuals on the character and some obstacles.

Otherwise, nice game.

I simply cannot believe that this game was made in 2 days, its just too good. I played it for far longer that I should have.

I only found a slight inconvenience with the dash, but it may just be skill issue.

A feature I would love to see would be personal records display after each failure, but besides that, the game is just great.

I really liked the bouncy bullet mechanic and the fetching it back [Despite my lack of skill not allowing me to utilize it well. But that's on me :'( ]

The game over menu did bug on me, making it so I couldn't interact after failing (Which I did a lot), and I would have to reload the page to replay every time.

Additionally I think that, if there was a satisfying sound for picking up the bullet and the biscuits, I could literally ignore the bugs and just play for hours.

TLDR: Need a bit of polish, but still a great game.

We thank you for reporting on the anomalies you have experienced.
A foundation division has been dispatched to deal with them immediately.

Jokes aside, thanks for playing the game!

Thank you for playing our game! I'm glad you found it fun. 

Ragdolls still keep the other dev awake at night, so I figure it'll be fixed for future games. 

Regarding NPCs giving up and flying away... we really thought it fixed, but I guess the climbers just love doing it regardless.

Finally, nice to see monocle make it all the way up. (He's my favorite)