Game was fun and very unique. Audio was chill and relaxing.
With a bit more animation for the hub and a few extra visuals for the gameplay part this could be impressively addictive. It was a nice experience.
I simply cannot believe that this game was made in 2 days, its just too good. I played it for far longer that I should have.
I only found a slight inconvenience with the dash, but it may just be skill issue.
A feature I would love to see would be personal records display after each failure, but besides that, the game is just great.
I really liked the bouncy bullet mechanic and the fetching it back [Despite my lack of skill not allowing me to utilize it well. But that's on me :'( ]
The game over menu did bug on me, making it so I couldn't interact after failing (Which I did a lot), and I would have to reload the page to replay every time.
Additionally I think that, if there was a satisfying sound for picking up the bullet and the biscuits, I could literally ignore the bugs and just play for hours.
TLDR: Need a bit of polish, but still a great game.
Thank you for playing our game! I'm glad you found it fun.
Ragdolls still keep the other dev awake at night, so I figure it'll be fixed for future games.
Regarding NPCs giving up and flying away... we really thought it fixed, but I guess the climbers just love doing it regardless.
Finally, nice to see monocle make it all the way up. (He's my favorite)