thanks so much! Haha honestly I could've made the drawings a bit more clear, glad you enjoyed!!
bicyclemice
Creator of
Recent community posts
Had a fun time playing this game! I liked the idea of the caveman sacrifices leading to new cards and the unique take of fighting one large boss the whole time instead of small enemies. A kind of war of attrition! I didn't fully get how some of the lightning bolt cards worked (like big fruit for example), but overall a nice game! Great job!
First of all, I really really liked the pedal mechanic. It is super unique and fun to get into the groove of. I also liked how when you got slowed down you had to very quickly readjust your pace to match the new pedal speed if you want to get going again. As others have mentioned the art style is also very nice so great job! The only thing I would suggest is maybe making the bee slightly less punishing. Each time I could only really run into something once before failing, but maybe I just never got going fast enough!
Hey cute game! I really enjoyed the rougeliteish take on it where the squares powers are also determined by the players, it makes each game have an even more unique feel than standard monopoly. I was a having a nice run but I did seem to encounter a bug where the cpu wouldn't finish their turn at the first corner. Great job though with the design and art!
First of all, the vibe and artwork of this game is just lovely. I immediately was absorbed in it. I also think the fact that there are two distinct aspects of the game is a really nice choice because even though there was a loop happening, I was going back and forth between the two "games" and never getting bored. I am not sure if it is due to my browser or computer, but I did have some issues with the swinging mechanic. It didn't always register my swing presses and I had trouble figuring out what the intended correct timing was, but even so I had a lot of fun!!






