Ah its squares of all sizes not just the 64 1x1 ones.
Thanks a lot for playing my game! I'm surprised you made it to the penultimate level without using the invisibility function at all . That's great !
Thanks a lot for your feedback.
This was my first time making an isometric pygame game too , I spent almost a day figuring out the coordinates transformation , storage of maps in array and character movement. I wish I had more time to work on the movement. I wanted to include mouse input for movement but that felt too complex for me. I'm still an inexperienced programmer.
I agree the camera does feel off at points and honestly I struggled a lot with making the camera work , it was a trial and error process for the coordinates of it and I still couldn't do it right.
I should've included an indicator for which level the player was currently in
Thank you so much! I worked hard to get it done on time and compromised on many things I planned on adding(like enemies, obstacles) because the time wouldn't permit.
I feel elated on hearing such positive constructive criticism comments. I'll try to do better next time , Thank you!
Thank you so much. This is my first time receiving constructive criticism , I feel elated that you took time to comment something nice about my game. Thank you
Yes I do agree the game does lack gameplay. I planned on lots of things like including enemies and fighting but I was running short of time. I'm inexperienced and debugging took a lot of my time so I couldn't add the things I planned to. You are right about the camera too , I'll try to keep the player centered from next time
Once again , Thanks a lot!