Can you import these layered 32×32 NPCs into your engine?
I’m testing the usability of a small character tool and would appreciate feedback from developers working on top-down 2D games.
The free sampler contains four characters with walking and idle animations in four directions, plus separate PNG layers for clothing, hair and other elements.
Project and free sampler: https://betterbasis.itch.io/npc-sprite-studio-layered-32px
If you have a few minutes, could you try importing one character and tell me:
- Which engine did you use?
- Did the animation frames and separate layers align correctly?
- What would prevent you from using these characters in a prototype?
A screenshot of any import problem would be especially helpful. No purchase is needed to test the sampler.
Disclosure: I’m the creator. AI assisted the code and procedural graphics.



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